Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-19 06:26:46, ended 2022-03-19 06:29:18. hawawa, neutral female gnomish Wizard ------- |.....- |.....| ----------- |.....| .........| |.....+ |.......).| ----------- --------- --.----# ##|.........| |.........| |.......-################# #|.......... |.........-o####|.......| #############..>.......| |.........| #.....>... # #|.........+ |......@..| |.(.....| # #----------- |......f..| --------- # ###### ----------- -+----.-- |.......| .<..^...| |#......| --------- Hawawa the Evoker St:11 Dx:11 Co:18 In:19 Wi:13 Ch:7 Neutral Dlvl:2 $:9 HP:0(11) Pw:8(8) AC:9 Xp:1/0 T:582 Latest messages: The chest is empty. You stop searching. Everything looks SO boring now. You feel a bit steadier now. You descend the stairs. You climb up the stairs. You hear a slow drip. You stop in front of the door. The door opens. The grid bug bites! You get zapped! The grid bug bites! You get zapped! The grid bug bites! You get zapped! The grid bug bites! You get zapped! The grid bug bites! You get zapped! The grid bug bites! The grid bug bites! You get zapped! The grid bug bites! You get zapped! Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. The grid bug starts to attack you, but pulls back. The grid bug starts to attack you, but pulls back. The grid bug starts to attack you, but pulls back. You finish your prayer. You feel that Thoth is satisfied. You swap places with Navitang. You hear some noises. You swap places with Navitang. You see here a large box. There is a large box here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. There is a locked large box here; force its lock? [ynq] (q) y You force your crude dagger into a crack and pry. You stop forcing the lock. You resume your attempt to force the lock. You succeed in forcing the lock. There is a broken large box here, loot it? [ynq] (q) y You carefully open the large box... You trigger a trap! A tower of flame bursts from the large box! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 9 gold pieces Weapons (')') a - a blessed +1 quarterstaff t - a cursed +0 orcish dagger w - a +3 orcish dagger (weapon in hand) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') q - an uncursed food ration Scrolls ('?') i - an uncursed scroll of taming j - 2 uncursed scrolls of identify Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of sleep n - an uncursed spellbook of magic missile o - an uncursed spellbook of remove curse Potions ('!') f - an uncursed potion of healing g - an uncursed potion of confusion h - an uncursed potion of gain ability Rings ('=') d - an uncursed ring of warning e - an uncursed ring of invisibility Wands ('/') c - a wand of sleep (0:5) p - a wand of striking (0:3) Tools ('(') m - a magic marker (0:67) Gems/Stones ('*') s - an uncursed aquamarine stone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 582 turns ago. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 9 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 13 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You were lucky. You are dead. Vanquished creatures: a jackal a fox a kobold 3 goblins a grid bug 2 lichens a newt 10 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: <- You were here. A sink. Stairs down to The Gnomish Mines. Final resting place for you, killed by a tower of flame. Level 3: The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 9 Au | | killed by a | | tower of flame | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 109 points, and 9 pieces of gold, after 582 moves. You were level 1 with a maximum of 11 hit points when you died.