Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-19 03:20:27, ended 2022-03-19 03:36:35. hawawa, neutral female gnomish Wizard ---- ----- ----..-- ..@.-----......| --.f.--.......| ---....<....-- -----.----- |.| |.| |.| |.| |.| |.| --.--- |....| |....-- |.....| |.....| ---.--- - Hawawa the Evoker St:9 Dx:12 Co:14 In:19 Wi:10 Ch:11 Neutral Dlvl:7 $:316 HP:0(15) Pw:8(8) AC:-1 Xp:1/0 T:2610 Latest messages: You miss the kobold lord. Navitang bites the dwarf zombie. The dwarf zombie hits! You hear some noises. The dwarf zombie is destroyed! Wizard needs food, badly! Navitang misses the watchman. What do you want to eat? [quNP or ?*] ? This food really hits the spot! You stop eating the food ration. Navitang bites the kobold lord. The kobold lord hits Navitang. What do you want to eat? [quNPZ or ?*] Never mind. What do you want to eat? [quNPZ or ?*] ? You resume your meal. You hear crashing rock. You finish eating the food ration. Where do you want to travel to? (For instructions type a '?') You stop. Navitang is in the way! There are several objects here. What do you want to use or apply? [bce-gnr-t or ?*] ? Never mind. A watchman blocks your path. A watchman blocks your path. You hear a jackal howling at the moon. It's a wall. You see here a candle. a - a candle. What do you want to adjust? [a-gknq-uwABDFNPUY or ?*] a Adjust letter to what [ah-jlmopvx-zCEG-MOQ-TV-XZ] (? see used letters)? d Swapping: d - a candle. Where do you want to travel to? (For instructions type a '?') You hear a jackal howling at the moon. You descend the stairs. What do you want to use or apply? [b-gnr-t or ?*] d Your candle's flame burns brightly! Navitang blocks your path. It's a wall. It's a wall. It's a wall. You swap places with Navitang. It's a wall. It's a wall. It's a wall. KAABLAMM!!! You triggered a land mine! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 316 gold pieces Weapons (')') w - a -3 dagger named p2400 (weapon in hand) Armor ('[') B - an uncursed +0 cloak of magic resistance (being worn) D - an uncursed +0 pair of leather gloves (being worn) F - an uncursed +0 pair of iron shoes (being worn) Comestibles ('%') q - 2 uncursed lichen corpses u - 4 uncursed food rations N - a cursed pear P - an uncursed tripe ration Scrolls ('?') k - an uncursed scroll of identify Rings ('=') a - an uncursed ring of polymorph control A - an uncursed ring of free action (on right hand) U - an uncursed ring of invisibility Y - an uncursed ring of sustain ability Wands ('/') c - a wand of speed monster (0:6) f - a wand of light (0:12) Tools ('(') b - an uncursed towel d - an uncursed partly used wax candle (lit) e - a +0 pick-axe n - a magic marker (0:45) r - an uncursed skeleton key s - an uncursed leash (attached to Navitang) Gems/Stones ('*') g - an uncursed touchstone t - an uncursed luckstone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 2610 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 15 hit points. You had all 8 energy points (spell power). Your armor class was -1. Your wallet contained 316 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 12 (base:13, limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 11 (limit:18). Final Status: You had wounded legs. You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had a moderate defense bonus (+7). You were warded. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost a small mimic a large cat a watchman a pony a shrieker a gnome lord a kitten 5 dwarves a kobold lord a giant bat 2 dwarf zombies 2 acid blobs 2 coyotes 2 gas spores 2 hobbits a large kobold a hobgoblin 7 giant rats a brown mold a green mold 5 gnomes a gnome zombie a gecko 3 jackals 2 foxes a goblin 3 sewer rats 9 grid bugs 8 lichens a newt 70 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: "va" Stairs down to The Gnomish Mines. Level 3: A fountain, a sink. Level 4: Level 5: A fountain. Level 6: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, many fountains, a grave. Final resting place for hawawa-Wiz-Gno-Fem-Neu, killed by a magical explosion. Level 7: <- You were here. Final resting place for you, killed by a land mine. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 316 Au | | killed by a land | | mine | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You died in The Gnomish Mines on dungeon level 7 with 595 points, and 316 pieces of gold, after 2610 moves. You were level 1 with a maximum of 15 hit points when you died.