Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-17 09:44:32, ended 2022-03-17 10:45:34. hawawa, neutral female gnomish Wizard -.--.. --...... ........- |<....... -.........[-- | .......... ..| ---...f.- | -...-- ..@| ---- Hawawa the Evoker St:10 Dx:12 Co:17 In:17 Wi:8 Ch:12 Neutral Dlvl:6 $:51 HP:11(11) Pw:9(9) AC:8 Xp:1/0 T:1275 Hungry Latest messages: In what direction do you want to dig? [47891>] 4 You start digging. Navitang eats a gnome corpse. You hit the rock with all your might. You make an opening in the wall. What do you want to use or apply? [enoC or ?*] e In what direction do you want to dig? [478921>] 4 You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You hear a jackal howling at the moon. You swap places with Navitang. What do you want to use or apply? [enoC or ?*] e In what direction do you want to dig? [78921>] > You start digging downward. You dig a pit in the ground. What do you want to use or apply? [enoC or ?*] e In what direction do you want to dig? [78921>] > You start digging downward. You dig a hole through the ground. You fall through... It's a wall. You hear a door open. You hear a door open. It's a wall. You climb up the stairs. Navitang bites the gnome. The gnome misses Navitang. You descend the stairs. What do you want to use or apply? [enoC or ?*] e In what direction do you want to dig? [4781>] 4 You start digging. You hit the rock with all your might. You make an opening in the wall. You are beginning to feel hungry. It's solid stone. What do you want to use or apply? [enoC or ?*] e In what direction do you want to dig? [4789>] 8 You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to wield? [- aewzA or ?*] - You are empty handed. You hear some noises. It's a wall. It's a wall. It's a wall. It's a wall. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 51 gold pieces Weapons (')') a - a blessed +1 quarterstaff w - a +0 orcish dagger z - a +0 dart A - 10 +1 darts Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) y - an uncursed +0 orcish helm (being worn) Comestibles ('%') u - an uncursed tripe ration B - 5 uncursed food rations Scrolls ('?') i - a blessed scroll of identify j - an uncursed scroll of gold detection k - an uncursed scroll of identify q - an uncursed scroll of enchant weapon s - an uncursed scroll of charging t - an uncursed scroll of remove curse Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of cause fear Potions ('!') f - an uncursed potion of healing g - 2 uncursed potions of speed h - an uncursed potion of blindness p - an uncursed potion of enlightenment r - an uncursed potion of water Rings ('=') c - an uncursed ring of shock resistance d - an uncursed ring of regeneration Wands ('/') C - a wand of light (0:13) Tools ('(') e - a +0 pick-axe n - a magic marker (0:43) o - an uncursed blindfold Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 1275 turns ago. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 9 energy points (spell power). Your armor class was 8. Your wallet contained 51 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 8 (limit:18). Your charisma was 12 (limit:18). Final Status: You were hungry. You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You were lucky. You survived. Vanquished creatures: a dwarf a coyote 2 hobbits a gnome a gnome zombie 3 jackals a fox 3 goblins 2 sewer rats 4 grid bugs a bat 2 kobold zombies 2 newts 24 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: "va" Level 3: An altar, a fountain. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 6 with 301 points, and 51 pieces of gold, after 1275 moves. You were level 1 with a maximum of 11 hit points when you quit.