Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-17 03:06:16, ended 2022-03-17 03:06:48. hawawa, neutral female gnomish Wizard --------------- |<..........(.| |.............| +.............[# -.-----.-------# # # # # # # #### #------------- #|...........| #|...........| #|....(......| #|..r.@......| #............| ------------- Hawawa the Evoker St:11 Dx:11 Co:14 In:18 Wi:14 Ch:7 Neutral Dlvl:1 $:3 HP:4(11) Pw:9(9) AC:9 Xp:1/0 T:65 Latest messages: q - a brown potion. r - a violet gem. Navitang drops a coarse mantelet. What do you want to wield? [- a or ?*] - You are empty handed. Navitang picks up a coarse mantelet. Navitang drops a coarse mantelet. It's a wall. It's a wall. You hear some noises. You hear some noises in the distance. s - a cyan potion. You see here a large box. There is a large box here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. What do you want to wield? [- a or ?*] ? Never mind. What do you want to wield? [- a or ?*] a a - a blessed +1 quarterstaff (weapon in hands). There is a locked large box here; force its lock? [ynq] (q) y You start bashing it with your quarterstaff. Navitang misses the sewer rat. Navitang misses the sewer rat. You stop forcing the lock. The sewer rat bites! Navitang misses the sewer rat. Navitang misses the sewer rat. You resume your attempt to force the lock. The sewer rat bites! You stop forcing the lock. Navitang misses the sewer rat. Navitang bites the sewer rat. You resume your attempt to force the lock. The sewer rat bites! You stop forcing the lock. Navitang misses the sewer rat. You resume your attempt to force the lock. The sewer rat bites! You stop forcing the lock. Navitang misses the sewer rat. Navitang misses the sewer rat. Navitang bites the sewer rat. The sewer rat is killed! You see here a sewer rat corpse. Navitang bites the sewer rat. The sewer rat bites Navitang. Navitang is killed! The sewer rat grows up into a giant rat. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 3 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') o - an uncursed cream pie Scrolls ('?') i - an uncursed scroll of confuse monster j - an uncursed scroll of food detection k - an uncursed scroll of remove curse p - an uncursed scroll of enchant weapon Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions ('!') f - an uncursed potion of blindness g - an uncursed potion of oil h - an uncursed potion of gain energy q - an uncursed potion of monster detection s - an uncursed potion of booze Rings ('=') d - an uncursed ring of conflict e - an uncursed ring of shock resistance Wands ('/') c - a wand of enlightenment (0:14) Tools ('(') n - a magic marker (0:96) Gems/Stones ('*') r - an uncursed fluorite stone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 65 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 4 out of 11 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet contained 3 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You were lucky. You survived. Vanquished creatures: a kitten a sewer rat 2 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 3 points, and 3 pieces of gold, after 65 moves. You were level 1 with a maximum of 11 hit points when you quit.