Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-14 10:37:52, ended 2022-03-14 12:52:01. hawawa, neutral female gnomish Wizard -------- ------ |<|[...---....| |.|-..........| |.||.`.`|.....| |.||....|.....| |%|------.----| |@| |......| |N------......| |.............| |..-----......| ---- -------- Hawawa the Evoker St:14 Dx:14 Co:16 In:17 Wi:15 Ch:11 Neutral Dlvl:7 $:4725 HP:11(11) Pw:8(8) AC:-3 Xp:1/2 T:12475 Latest messages: You hear someone counting money. You hear some noises. You break through a secret door! You start digging. You hit the rock with all your might. You make an opening in the wall. You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to wield? [- ewPQ or ?*] w w - an uncursed rusty dagger (weapon in hand). You descend the stairs. Where do you want to travel to? (For instructions type a '?') What do you want to use or apply? [abd-fnorsAJQSTYZ or ?*] s You produce a strange whistling sound. You descend the stairs. Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') You swap places with your orange dragon. What do you want to use or apply? [abd-fnorsAJQSTYZ or ?*] s You produce a strange whistling sound. Navitang swings her curved sword at the wererat. Navitang hits the wererat. Navitang swings her curved sword at the wererat. Navitang hits the wererat. The wererat is killed! You climb up the stairs. There is a staircase down here. You see here a white-handed shield. Where do you want to travel to? (For instructions type a '?') You swap places with your black naga. Wizard needs food, badly! What do you want to eat? [cIKNR or ?*] ? This food really hits the spot! You finish eating the food ration. Where do you want to travel to? (For instructions type a '?') A garter snake blocks your path. The garter snake misses! The garter snake misses! The black naga bites the garter snake. The garter snake is killed! You attack thin air. You kill the garter snake! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 4725 gold pieces Weapons (')') w - a rusty -3 dagger (weapon in hand) P - a +0 elven dagger Armor ('[') k - a cursed -1 pair of leather gloves (being worn) t - a blessed burnt +1 pair of low boots (being worn) v - an uncursed +0 cloak of magic resistance (being worn) F - an uncursed +0 pair of gauntlets of dexterity H - a cursed +0 pair of levitation boots X - a cursed +0 cornuthaum (being worn) Comestibles ('%') c - an uncursed Kimchi of Yendor I - an uncursed fortune cookie K - 2 uncursed pears N - an uncursed tripe ration Scrolls ('?') E - a cursed scroll of enchant weapon O - 2 uncursed scrolls of earth U - 2 uncursed scrolls of blank paper V - a cursed scroll of blank paper Potions ('!') u - 2 uncursed potions of water B - an uncursed potion of object detection D - an uncursed potion of extra healing G - a blessed potion of object detection Rings ('=') g - an uncursed ring of levitation x - a cursed ring of polymorph y - an uncursed ring of see invisible (on right hand) C - an uncursed +2 ring of gain constitution L - an uncursed ring of invisibility M - a cursed -1 ring of gain strength Wands ('/') f - a wand of create monster (0:0) J - a wand of locking (0:0) T - a wand of lightning (0:4) Y - a wand of secret door detection (0:11) Tools ('(') a - an uncursed stethoscope b - an uncursed blindfold d - a cursed magic lamp (lit) e - a +0 pick-axe n - a magic marker (0:98) o - an uncursed sack containing 16 items r - an uncursed skeleton key named rsl s - an uncursed magic whistle A - an uncursed skeleton key Q - a cursed +0 unicorn horn S - an uncursed leash Gems/Stones ('*') Z - an uncursed luckstone Contents of the sack: 423 gold pieces an uncursed clove of garlic 2 uncursed food rations an uncursed fortune cookie named p1432 an uncursed lembas wafer an uncursed pear 2 uncursed tripe rations 2 uncursed tripe rations an uncursed potion of water an uncursed ring of shock resistance an uncursed ring of stealth 2 uncursed turquoise stones an uncursed ruby 2 uncursed opals 3 uncursed chrysoberyl stones an uncursed amber stone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 7. You entered the dungeon 12475 turns ago. You had 2 experience points, 18 more were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was -3. Your wallet contained 4725 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 15 (limit:18). Your charisma was 11 (base:10, limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were aligned. You were magic-protected. You were sleep resistant. You saw invisible. You were telepathic. You were clairvoyant. You had infravision. You had a large defense bonus (+11). You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. Thoth was angry with you. You survived. Vanquished creatures: 4 shopkeepers 3 large mimics a warg a small mimic 2 watchmen a giant beetle a quivering blob a wolf an iron piercer a giant spider a gnome king a lizard 2 dingoes a blue jelly a white unicorn a dust vortex a raven 2 rope golems a Woodland-elf a soldier ant an imp 2 wood nymphs 2 water nymphs a mountain nymph 2 Mordor orcs 2 Uruk-hai a rock piercer a rock mole 2 fog clouds 3 shriekers a violet fungus 5 gnome lords 3 gnomish wizards 3 golden naga hatchlings 2 gray oozes 3 elf zombies a straw golem 2 paper golems 2 baby crocodiles 4 little dogs 9 floating eyes a kitten 17 dwarves a homunculus 3 kobold lords a kobold shaman 2 hill orcs a rothe 2 rabid rats a centipede 6 giant bats a monkey 4 orc zombies 5 dwarf zombies 3 wererats a werejackal 10 iguanas 2 killer bees 4 acid blobs 3 coyotes a gas spore 12 hobbits 4 manes 3 large kobolds 2 hobgoblins 6 giant rats 3 cave spiders a brown mold 2 yellow molds a green mold 3 red molds 16 gnomes 5 garter snakes 4 gnome zombies 10 geckos 13 jackals 5 foxes 2 kobolds 2 goblins 11 sewer rats 11 grid bugs 3 bats 5 lichens 2 kobold zombies 13 newts 288 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: A fountain. Level 3: An untended shop. Level 4: An untended shop, a fountain. Stairs down to The Gnomish Mines. Level 5: An altar to Thoth, a sink. Level 6: Some fountains. Level 7: Level 8: An altar. Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: "poly" Sokoban: levels 7 up to 5 Level 5: Unsolved. Level 6: Solved. Level 7: <- You were here. Solved. Goodbye hawawa the Wizard... You quit in Sokoban on dungeon level 7 with 5766 points, and 5148 pieces of gold, after 12475 moves. You were level 1 with a maximum of 11 hit points when you quit.