Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-13 07:33:09, ended 2022-03-13 10:04:07. hawawa, neutral female gnomish Wizard -------------- |......%......#` -------- |............| ## |......| ------ |............| ##+......| |.(%%| |...<........| ##|.......#######+.%%!| # ---.----|----- ##.......| |..%%| ## #-------- |..%%| ## ## |.%%%| # # # ------ # ######### # # # # # # -.---- # -----+----# ##..@f.| ##.........|# |....| |........|# |..>.| |>.......|# ------ |.........# ---------- Hawawa the Evoker St:9 Dx:17 Co:11 In:19 Wi:12 Ch:10 Neutral Dlvl:2 $:17 HP:7(11) Pw:8(8) AC:9 Xp:1/1 T:616 Latest messages: Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. You finish your prayer. You feel that Thoth is satisfied. You stop in front of the door. It's solid stone. In what direction? 4 WHAMMM!!! In what direction? 4 WHAMMM!!! In what direction? 4 As you kick the door, it crashes open! It's a wall. $ - 4 gold pieces. You descend the stairs. You climb up the stairs. Navitang misses the lichen. You hear some noises. You hear some noises in the distance. You hear some noises. You hear the chime of a cash register. A grid bug blocks your path. It's solid stone. You swap places with Navitang. A bear trap closes on your foot! You hear some noises in the distance. q - a lichen corpse. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You finally wriggle free. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. You begin bashing monsters with your bare hands. You kill the grid bug! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 17 gold pieces Weapons (')') a - a blessed +1 quarterstaff p - 11 cursed -1 darts Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') q - 3 uncursed lichen corpses s - an uncursed food ration Scrolls ('?') i - a blessed scroll of gold detection j - an uncursed scroll of enchant armor k - an uncursed scroll of destroy armor Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of healing r - an uncursed spellbook of slow monster Potions ('!') f - an uncursed potion of blindness g - an uncursed potion of levitation h - an uncursed potion of healing Rings ('=') d - an uncursed +2 ring of adornment e - an uncursed +2 ring of increase accuracy Wands ('/') c - a wand of sleep (0:7) Tools ('(') n - a magic marker (0:74) o - an uncursed blindfold Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 616 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 7 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 17 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 17 (base:18, limit:18). Your constitution was 11 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You had wounded legs. You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: 2 kobolds a goblin 3 grid bugs 3 lichens a kobold zombie 2 newts 12 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A grave. Level 2: <- You were here. A delicatessen. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 3: Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 121 points, and 17 pieces of gold, after 616 moves. You were level 1 with a maximum of 11 hit points when you quit.