Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-13 07:21:01, ended 2022-03-13 07:22:53. hawawa, neutral female gnomish Wizard ----- --------- |....- |.......| ----------- |....|# #####........| --------- |..........#####|....-########## |.......| |........### |.........| |....|# |.......| |.......| ### |..........#### |.... # |.......| |.......| ## |.........| ----- ## --.------ |.......| # |.........-###### # #### ----.---- ### -.-----.--- ###` # ## # ### ### # # # # ## # ##### ### # ## ## ## ## ###### #-----.---- ------.--------- ## #|.....<... +..............| ----------.- #|........| |..............| |..........| #.........|`#################...............| |{...>......######@r#----------# -------------.-- |..........| ############ ------------ Hawawa the Evoker St:12 Dx:14 Co:10 In:6 Wi:6 Ch:10 Neutral Dlvl:2 $:78 HP:11(11) Pw:8(8) AC:9 Xp:1/1 T:425 Latest messages: You feel like sitting in a corner. What do you want to remove? [*] ? You can't. It is cursed. You hear bubbling water. In what direction? 9 As you kick the door, it crashes open! It's a wall. What do you want to throw? [$a or ?*] a In what direction? < A blessed +1 quarterstaff hits the rock cavern, then falls back on top of your head. Your hat does not protect you. A blessed +1 quarterstaff hits the ground. Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. You finish your prayer. You feel that Thoth is satisfied. a - a blessed +1 quarterstaff. Navitang blocks your path. You swap places with Navitang. It's solid stone. You swap places with Navitang. A boulder blocks your path. With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. It's solid stone. You find a hidden passage. In what direction? It's solid stone. You stop in front of the door. The door resists! The door opens. You swap places with Navitang. s - a potion of booze. It's a wall. It's a wall. You swap places with Navitang. $ - 3 gold pieces. You stop. Navitang is in the way! You hear bubbling water. You have a sad feeling for a moment, then it passes. A boulder blocks your path. With great effort you move the boulder. You try to move the boulder, but in vain. A lichen blocks your path. You begin bashing monsters with your bare hands. You kill the sewer rat! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 78 gold pieces Weapons (')') a - a blessed +1 quarterstaff Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) r - a cursed +0 dunce cap (being worn) Comestibles ('%') o - an uncursed Kimchi of Yendor Scrolls ('?') i - 3 uncursed scrolls of identify Spellbooks ('+') j - a blessed spellbook of force bolt k - an uncursed spellbook of knock Potions ('!') f - an uncursed potion of extra healing g - an uncursed potion of booze h - a blessed potion of booze m - a blessed potion of booze q - a cursed potion of gain level s - an uncursed potion of booze Rings ('=') d - an uncursed ring of protection from shape changers e - an uncursed ring of poison resistance Wands ('/') c - a wand of probing (0:6) Tools ('(') l - a magic marker (0:56) Gems/Stones ('*') p - 2 uncursed jasper stones Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 425 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 78 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 6 (base:19, limit:19). Your wisdom was 6 (base:10, limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a kitten a sewer rat 2 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: <- You were here. A fountain. Level 3: Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 182 points, and 78 pieces of gold, after 425 moves. You were level 1 with a maximum of 11 hit points when you quit.