Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-09 14:55:45, ended 2022-03-10 11:36:08. hawawa, neutral female gnomish Wizard @ |@ @ @ |}------ ------ |}}}}}}|H .....|@@@@@@@@ @ D |.....}| ......| @@@@@@@@@ H D |.- |...._}|........|- | ; |*..|.@.@.}T...{....- -.........\O| .|..--N@.TL.|@ ......|- | `....O.RE.@}|@@L ..|@@@@@@@@@@ D .|--)|}}}}};| N @ |@ @@@@ @@@ D |*..|;-X---- a|.--| |@@ |.R$| @ @ ---.|;X X ; ; .@.|;; ---- Hawawa the Conjurer St:13 Dx:15 Co:17 In:19 Wi:12 Ch:12 Neutral Dlvl:28 $:699 HP:40(44) Pw:58(58) AC:-12 Xp:4/159 T:17823 Blind Latest messages: You start digging. You hit the rock with all your might. The purple worm drops a gem. You make an opening in the wall. You begin bashing monsters with your pick-axe. You hit the giant ant. The purple worm bites the giant ant. The giant ant is killed! With great effort you move the boulder. The ogre lord hurls a potion called 150.dark! The potion called 150.dark misses the soldier. The jar crashes on your head and breaks into shards. The potion called 150.dark evaporates. It suddenly gets dark. You can see again. You push the boulder into the moat. Now you can cross it! Where do you want to travel to? (For instructions type a '?') Can't find dungeon feature '<'. The ogre lord wields a club! The purple worm bites the ogre lord. The purple worm swallows the ogre lord. "Burrrrp!" The ogre lord is killed! The soldier wields a short sword! What do you want to eat? [BEF or ?*] ? Blecch! Rotten food! The world spins and goes dark. You are conscious again. What do you want to eat? [BEFO or ?*] ? You resume your meal. The purple worm picks up an athame. You finish eating the food ration. You hear some noises. "Burrrrp!" You hear a distant zap. The bolt of lightning hits it. You hear a distant zap. The bolt of lightning hits the soldier! The bolt of lightning hits you! But it reflects from your medallion! You are blinded by the flash! The purple worm is choked by the leash! The purple worm is choked by the leash! Your leash chokes the purple worm to death! Welcome to experience level 4. You hear the rumble of distant thunder... Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 699 gold pieces Amulets ('"') f - an uncursed amulet of reflection (being worn) U - a blessed amulet of magical breathing Weapons (')') w - a blessed -3 orcish dagger named p2000 Armor ('[') h - an uncursed +0 mummy wrapping p - an uncursed +0 orcish helm (being worn) q - a cursed -1 pair of gauntlets of fumbling H - an uncursed +0 pair of leather gloves (being worn) I - a blessed +1 pair of low boots (being worn) K - a cursed +0 cloak of magic resistance (being worn) Comestibles ('%') B - 4 cursed food rations E - 4 cursed tripe rations F - an uncursed lembas wafer Scrolls ('?') i - an uncursed scroll of scare monster j - an uncursed scroll of create monster A - a cursed scroll of food detection D - an uncursed scroll of light J - an uncursed scroll of enchant weapon L - an uncursed scroll of identify Q - an uncursed scroll of teleportation Potions ('!') o - an uncursed potion of see invisible u - an uncursed potion of object detection P - a cursed potion of restore ability Z - an uncursed potion of blindness Rings ('=') l - an uncursed ring of see invisible z - an uncursed ring of shock resistance T - an uncursed ring of levitation W - an uncursed ring of free action Wands ('/') c - a wand of light (0:7) k - a wand of speed monster (0:7) m - a wand of digging (0:5) n - a cursed wand of teleportation (0:2) t - a wand of digging (0:5) v - a wand of lightning (0:6) y - a cursed wand of enlightenment (0:12) G - a wand of digging (0:5) M - a wand of undead turning (0:3) N - a wand of make invisible (0:5) S - a cursed wand of slow monster (0:6) Y - a cursed wand of sleep (0:5) Tools ('(') a - an uncursed stethoscope b - an uncursed towel d - an uncursed brass lantern e - a rusty +0 pick-axe (weapon in hand) r - an uncursed skeleton key named rpo s - a cursed leash x - an uncursed oil lamp R - an uncursed leash Gems/Stones ('*') g - an uncursed touchstone C - an uncursed luckstone named 10/10 V - 3 uncursed diamonds Hawawa the Wizard's attributes: Background: You were a Conjurer, a level 4 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 28. You entered the dungeon 17823 turns ago. You had 159 experience points, 1 more was needed to attain level 5. Basics: You had 40 out of 44 hit points. You had all 58 energy points (spell power). Your armor class was -12. Your wallet contained 699 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 15 (peak:16, limit:18). Your constitution was 17 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 12 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You had a large defense bonus (+17). You were warded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a master lich a purple worm a minotaur a baby blue dragon 9 shopkeepers a guard a black pudding a watch captain a queen bee 2 giant mimics an ogre king an Elvenking a large mimic a xorn 5 small mimics an ogre lord a troll a tengu an elf mummy a soldier 4 watchmen a chameleon a crocodile 3 giant beetles a quivering blob a lynx 2 panthers a gremlin 3 spotted jellies 3 leprechauns an iron piercer 2 giant spiders an ice vortex 2 black lights a vampire bat an orc mummy 3 dwarf mummies 2 ogres 2 brown puddings an owlbear 4 lizards 2 dingoes 2 jaguars a dwarf lord a blue jelly a white unicorn a gray unicorn a dust vortex 2 ravens a plains centaur 2 gnome mummies 2 apes 6 human zombies a rope golem 2 soldier ants a bugbear an imp a water nymph 3 mountain nymphs a Mordor orc 2 Uruk-hai 4 orc shamans a rock piercer a rock mole 4 ponies a fog cloud 2 yellow lights 7 shriekers a violet fungus 4 gnome lords 5 gnomish wizards 2 kobold mummies 2 red naga hatchlings 2 golden naga hatchlings 2 guardian naga hatchlings a gray ooze 2 barrow wights 6 elf zombies a straw golem 3 paper golems 2 baby crocodiles 11 giant ants 3 floating eyes 2 kittens 20 dwarves 3 kobold lords 2 kobold shamans 5 hill orcs 8 rothes 5 rabid rats a centipede 2 giant bats a monkey an orc zombie 11 dwarf zombies 3 wererats 2 werejackals 5 iguanas 14 killer bees 3 acid blobs 8 coyotes 3 gas spores 18 hobbits 5 manes 4 large kobolds 5 hobgoblins 9 giant rats 4 cave spiders 3 brown molds 5 yellow molds 6 green molds 5 red molds 17 gnomes 2 garter snakes 6 gnome zombies 15 geckos 17 jackals 2 foxes 4 kobolds 6 goblins 8 sewer rats 22 grid bugs 7 bats 13 lichens 8 kobold zombies 16 newts 480 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 28 Level 1: Level 2: An untended shop. Stairs down to The Gnomish Mines. Level 3: "vua;l" An untended shop. Level 4: A fountain. Level 5: A fountain. Level 6: Level 7: "potions" An untended shop. Level 8: An untended shop, a fountain. Level 9: Many fountains. Oracle of Delphi. Level 10: Some sinks. Stairs up to Sokoban, level 9. Level 11: Level 12: A very big room. Level 13: A general store, a fountain. Level 14: Level 15: A general store. Level 16: "quest" A fountain. Summoned by Neferet the Green. Level 17: A primitive area. Level 18: Level 19: A throne. Level 20: A fountain. Level 21: An altar to Thoth. Level 22: A sink. Level 23: Level 24: Level 25: Level 26: Level 27: Level 28: <- You were here. A throne, a fountain. The castle. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple to Thoth, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: "poly" Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 28 with 13185 points, and 699 pieces of gold, after 17823 moves. You were level 4 with a maximum of 44 hit points when you quit.