Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-05 09:17:32, ended 2022-03-06 01:25:19. hawawa, neutral female gnomish Wizard --- H@.A |.| Hawawa the Conjurer St:18/01 Dx:10 Co:18 In:19 Wi:12 Ch:13 Neutral Dlvl:29 $:3349 HP:0(34) Pw:26(26) AC:-10 Xp:3/41 T:16685 Satiated Burdened Latest messages: The invisible Ondull e hits rangimanse's ghost. The invisible Ondull e gazes at rangimanse's ghost... but nothing happens. The invisible Ondull e hits rangimanse's ghost. Rangimanse's ghost misses the invisible Ondull e. Rangimanse's ghost touches you! The invisible Ondull e thrusts her unicorn horn at rangimanse's ghost. The invisible Ondull e hits rangimanse's ghost. The invisible Ondull e thrusts her unicorn horn at rangimanse's ghost. The invisible Ondull e hits rangimanse's ghost. The invisible Ondull e gazes at rangimanse's ghost... but nothing happens. The invisible Ondull e hits rangimanse's ghost. The invisible Ondull e thrusts her unicorn horn at rangimanse's ghost. The invisible Ondull e hits rangimanse's ghost. The invisible Ondull e thrusts her unicorn horn at rangimanse's ghost. The invisible Ondull e hits rangimanse's ghost. Rangimanse's ghost is destroyed! Autopickup: OFF. There are many objects here. Really save? [yn] (n) y Saving... Hello hawawa, the gnomish Wizard, welcome back to NetHack! Your movements are slowed slightly because of your load. Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') Autopickup: ON, for $"!=/? objects, with some exceptions. Autopickup: OFF. You fall down the stairs. What do you want to put on? [bC or ?*] b You are now wearing a blindfold. You can't see any more. Where do you want to travel to? (For instructions type a '?') What do you want to remove? [bW or ?*] b You were wearing an uncursed blindfold. You can see again. You stop. Invisible Ondull e won't fit into the same spot that you're at. The minotaur hits! The minotaur hits! The minotaur butts! You hear a door open. The minotaur hits! The minotaur hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 3349 gold pieces Weapons (')') w - a -3 elven dagger (weapon in hand) Armor ('[') l - an uncursed +0 cloak of invisibility t - an uncursed +0 orcish helm (being worn) u - an uncursed corroded +0 pair of iron shoes (being worn) v - a cursed +0 pair of levitation boots E - an uncursed +0 elven mithril-coat (being worn) F - an uncursed +0 mummy wrapping S - an uncursed thoroughly rotted +0 pair of leather gloves (being worn) Z - an uncursed very rotted +0 cloak of magic resistance (being worn) Comestibles ('%') c - an uncursed carrot f - an uncursed sprig of wolfsbane j - 4 uncursed tripe rations k - 9 uncursed lumps of royal jelly D - an uncursed lizard corpse T - 6 uncursed food rations Rings ('=') C - an uncursed ring of stealth W - an uncursed ring of see invisible (on right hand) Wands ('/') g - a wand of death (0:6) G - a blessed wand of slow monster (0:4) H - a wand of light (0:8) I - a wand of undead turning (0:8) J - a wand of wishing named 3 (0:0) K - a wand of striking (0:6) N - a wand of speed monster (0:3) O - a wand of cold (0:7) X - a wand of magic missile (0:8) Y - a wand of cancellation (0:0) Tools ('(') b - an uncursed blindfold d - an uncursed oil lamp e - a +0 pick-axe n - a magic marker (0:49) o - an uncursed sack containing 30 items q - a +0 unicorn horn r - an uncursed skeleton key named rp rsl s - a blessed magic whistle Gems/Stones ('*') h - 3 uncursed amethyst stones i - an uncursed jade stone m - 2 uncursed rubies p - an uncursed touchstone P - 6 uncursed emeralds Q - a blessed luckstone named 5/10 U - an uncursed citrine stone Contents of the sack: a blessed scroll of blank paper a cursed scroll of blank paper an uncursed scroll of fire 2 uncursed scrolls of teleportation an uncursed scroll of create monster an uncursed scroll of genocide 2 uncursed scrolls of remove curse 2 uncursed scrolls of earth an uncursed scroll of scare monster an uncursed scroll of identify an uncursed scroll of identify a cursed scroll of identify 2 uncursed scrolls of enchant weapon an uncursed scroll of light a blessed scroll of magic mapping an uncursed scroll of magic mapping a blessed spellbook of extra healing a blessed potion of full healing an uncursed potion of full healing a cursed potion of sleeping an uncursed potion of fruit juice 2 uncursed potions of sickness 2 potions of holy water a potion of unholy water 4 uncursed potions of water 2 uncursed potions of healing 2 uncursed potions of object detection a cursed potion of object detection 2 uncursed potions of object detection a cursed potion of object detection Hawawa the Wizard's attributes: Background: You were a Conjurer, a level 3 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 29. You entered the dungeon 16685 turns ago. It was nighttime. You had 41 experience points, 39 more were needed to attain level 4. Basics: You had 0 out of 34 hit points. You had all 26 energy points (spell power). Your armor class was -10. Your wallet contained 3349 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 13 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You had a large defense bonus (+13). You were guarded. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: Medusa 3 shopkeepers the Oracle a nurse a lurker above a black pudding a watch captain a ghost a queen bee 2 giant mimics an umber hulk a flesh golem an Elvenking an air elemental a hill giant 2 giant mummies a xorn a water demon a winter wolf 2 small mimics a warhorse an ettin mummy a wood golem a large dog a large cat a dwarf king 3 tengu an ochre jelly a wraith an ettin zombie 4 watchmen an incubus a chameleon 3 quivering blobs 2 wolves a winter wolf cub a lynx 2 gremlins 4 leprechauns a mumak 2 vampire bats 2 orc mummies 3 ogres 2 brown puddings a rust monster 4 owlbears 4 lizards a dingo 2 jaguars a dwarf lord 2 blue jellies 2 white unicorns a black unicorn 3 dust vortices 2 ravens 2 gnome mummies 3 water moccasins an ape a human zombie a Woodland-elf 3 imps 2 wood nymphs 6 water nymphs 3 mountain nymphs 2 Mordor orcs 4 Uruk-hai an orc shaman 8 rock piercers 3 rock moles 3 ponies 3 fog clouds 5 yellow lights a shrieker 2 violet fungi 5 gnome lords 6 gnomish wizards 2 kobold mummies a red naga hatchling 2 black naga hatchlings 2 golden naga hatchlings 2 guardian naga hatchlings a gray ooze 2 barrow wights a ghoul 2 straw golems 2 paper golems 3 baby crocodiles 6 giant ants 2 little dogs 5 floating eyes 3 kittens 15 dwarves 4 homunculi a kobold lord a kobold shaman 6 hill orcs 9 rothes 2 rabid rats 2 centipedes 8 giant bats 6 orc zombies 5 dwarf zombies 2 wererats 9 iguanas 19 killer bees 6 acid blobs 9 coyotes a gas spore 10 hobbits 5 manes 3 large kobolds 5 hobgoblins 19 giant rats 7 cave spiders a brown mold 5 yellow molds 7 green molds 17 gnomes 4 garter snakes 6 gnome zombies 18 geckos 16 jackals 8 foxes 6 kobolds 7 goblins 11 sewer rats 13 grid bugs 6 bats 7 lichens 3 kobold zombies 20 newts 499 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 2 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 29 Level 1: Level 2: A grave. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A general store, an altar. Level 5: Many fountains. Oracle of Delphi. Level 6: A general store, a sink. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: Level 9: An altar to Thoth. Level 10: Level 11: "home" A fountain. Summoned by Neferet the Green. Portal to The Quest. Level 12: A fountain. Level 13: A fountain, a sink. Level 14: Level 15: Level 16: A primitive area. Level 17: Level 18: A fountain. Level 19: Level 20: Level 21: Level 22: A sink. Level 23: Level 24: Level 25: A fountain, a sink, a grave. Level 26: Level 27: Level 28: Final resting place for rangimanse-Kni-Hum-Mal-Law, killed by a minotaur. Level 29: <- You were here. Final resting place for you, killed by a minotaur. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Thoth, some fountains. Level 7: Level 8: "poly" Level 9: "poly" Level 10: The Quest: Level 1: Home. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 3349 Au | | killed by a | | minotaur | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You died in The Dungeons of Doom on dungeon level 29 with 13695 points, and 3349 pieces of gold, after 16685 moves. You were level 3 with a maximum of 34 hit points when you died.