Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-05 09:13:58, ended 2022-03-05 09:16:30. hawawa, neutral female gnomish Wizard ------ |....| -------- |....| .......| |....-# |......| |....|# |......| |....|# .......| |....|# |.....@| -.----# -.------ ### # ### ### # # ### # ## ### --.------ # # # # # |.....>.| ############### ### |.......| ###-----# ########## # |........### #|...| -|-.- --------- #...<|# |...| |....# |...| ----- ----- Hawawa the Evoker St:10 Dx:11 Co:14 In:19 Wi:14 Ch:9 Neutral Dlvl:2 $:10 HP:11(11) Pw:7(7) AC:9 Xp:1/0 T:590 Latest messages: In what direction? 8 WHAMMM!!! In what direction? 8 As you kick the door, it crashes open! It's solid stone. It's a wall. It's a wall. You stop in front of the door. It's solid stone. This door is locked. This door is locked. In what direction? 8 As you kick the door, it crashes open! v - a scroll labeled ZELGO MER. You hear the chime of a cash register. It's solid stone. It's solid stone. A lichen blocks your path. The lichen touches you! You cannot escape from the lichen! You cannot escape from the lichen! You cannot escape from the lichen! You cannot escape from the lichen! You cannot escape from the lichen! You cannot escape from the lichen! You cannot escape from the lichen! You cannot escape from the lichen! You cannot escape from the lichen! You cannot escape from the lichen! You pull free from the lichen. The lichen touches you! It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. You begin bashing monsters with your bare hands. You hit the lichen. It's a wall. It's a wall. You hear someone counting money. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 10 gold pieces Weapons (')') a - a blessed +1 quarterstaff Armor ('[') b - a blessed +0 cloak of magic resistance (being worn) Comestibles ('%') o - 2 uncursed tripe rations p - an uncursed egg Scrolls ('?') i - an uncursed scroll of genocide j - an uncursed scroll of gold detection k - an uncursed scroll of enchant weapon q - an uncursed scroll of taming t - an uncursed scroll of genocide v - a cursed scroll of light Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of extra healing Potions ('!') f - an uncursed potion of sleeping g - a blessed potion of invisibility h - an uncursed potion of sickness r - an uncursed potion of hallucination u - a blessed potion of invisibility Rings ('=') d - an uncursed ring of teleport control e - a blessed +1 ring of adornment Wands ('/') c - a wand of magic missile (0:4) Tools ('(') n - a magic marker (0:79) Gems/Stones ('*') s - a cursed touchstone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 590 turns ago. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 10 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a kitten 6 jackals 2 grid bugs a lichen a kobold zombie a newt 12 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: "vault" A fountain. Level 2: <- You were here. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 3: Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 110 points, and 10 pieces of gold, after 590 moves. You were level 1 with a maximum of 11 hit points when you quit.