Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-05 07:43:30, ended 2022-03-05 07:48:33. hawawa, neutral female gnomish Wizard ------- |....<| ## --- --- --- ---- |.....-#### |. . . .. |.....| #### |.---- .--- -.---- ..----- |.....| # |.|..|---.|.. |.|..| ..|(((| |.....+ #########|.|..|..|.|@_.|.-..| ..|(((| ----+-- # #|.--||..|.|..F|.---|----.|...| | #|....|. |.|...@@...-...|.---|- .| #|.{..-|--.----|....| ..|........| ##|..........| .|-+-.-----..-----.| ##.....-|--..-..| |........-.!%|.| #|.--+|. |.----| ---|-....|.%!|.| |.| |..|.-.[!| ...|---.-----.. |.| |---.|.*+| |...| +.......| |.| |....|.!%| |...| |....%..| |.----....-----+---------...).{.| |...............................| --------------------------------- Hawawa the Evoker St:11 Dx:13 Co:10 In:18 Wi:10 Ch:13 Neutral Dlvl:6 $:25 HP:22(22) Pw:21(21) AC:9 Xp:2/39 T:884 Hungry Latest messages: "Hello, hawawa! Welcome to Annootok's general store!" You hear someone praising Thoth. You stop in front of the door. The door resists! You hear a door open. A garter snake blocks your path. The goblin throws a crude dagger! You are hit by a crude dagger. Really attack the garter snake? [yn] (n) n You hit the goblin. You kill the goblin! You see here a goblin corpse. You hear a door open. There is a goblin corpse here; eat it? [ynq] (n) y This goblin corpse tastes okay. You stop eating the goblin corpse. The garter snake bites! You kill the garter snake! Really attack the garter snake? [yn] (n) n Really attack the garter snake? [yn] (n) n Really attack the garter snake? [yn] (n) y The garter snake hisses! You hit the garter snake! The garter snake turns to flee. You kill the garter snake! This door is locked. This door is locked. This door is locked. The door resists! The door opens. You can't move diagonally into an intact doorway. You can't move diagonally into an intact doorway. "Hello, hawawa! Welcome to Izchak's lighting store!" The door resists! The door resists! The door opens. You can't move diagonally out of an intact doorway. The door opens. You hear a B flat squeak in the distance. You can't move diagonally into an intact doorway. This door is locked. This door is locked. This door is locked. This door is locked. Really attack the watchman? [yn] (n) n The priest of Thoth intones: "Pilgrim, you enter a sacred place!" You experience an unusual sense of peace. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 25 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) u - 15 +0 darts v - a cursed +0 voulge Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) o - an uncursed rusty +0 orcish helm (being worn) Comestibles ('%') p - 2 uncursed lembas wafers w - an uncursed food ration Scrolls ('?') i - an uncursed scroll of destroy armor j - an uncursed scroll of create monster k - an uncursed scroll of identify r - 2 uncursed scrolls of enchant weapon Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of remove curse Potions ('!') f - a blessed potion of see invisible g - an uncursed potion of monster detection h - an uncursed potion of paralysis s - an uncursed potion of speed y - an uncursed potion of object detection Rings ('=') d - an uncursed ring of teleport control e - an uncursed ring of conflict t - a cursed ring of hunger Wands ('/') c - a wand of probing (0:6) Tools ('(') n - a magic marker (0:61) x - a magic marker (0:38) Gems/Stones ('*') q - 2 cursed chrysoberyl stones Hawawa the Wizard's attributes: Background: You were an Evoker, a level 2 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 884 turns ago. There was a new moon in effect when your adventure ended. You had 39 experience points, 1 more was needed to attain level 3. Basics: You had all 22 hit points. You had all 21 energy points (spell power). Your armor class was 9. Your wallet contained 25 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 13 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a kitten an orc zombie a werejackal 2 coyotes 2 hobbits a giant rat a brown mold 2 garter snakes a gecko 2 jackals a fox 3 goblins a sewer rat a grid bug 2 kobold zombies 22 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Some shops, a temple to Thoth, some fountains. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 6 with 431 points, and 25 pieces of gold, after 884 moves. You were level 2 with a maximum of 22 hit points when you quit.