Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-05 05:16:09, ended 2022-03-05 05:22:28. hawawa, neutral female gnomish Wizard ------------ |..........| |.......*..| |..........| |.......(..| -------|---- # # ### # -----.-- #### |......|###########----------.- ||..[..| #|..........| |.......### #|..........| -------- #########|<..b......| #.........f@| #|..........| ############ #------------ ######## ############### Hawawa the Evoker St:11 Dx:13 Co:10 In:19 Wi:11 Ch:10 Neutral Dlvl:3 $:646 HP:15(15) Pw:7(7) AC:9 Xp:1/0 T:1278 Weak Latest messages: The door opens. Navitang drops a looking glass. You swap places with Navitang. Navitang drops a looking glass. The goblin throws a crude dagger! You are hit by a crude dagger. You see here a crude dagger. You stop. Navitang is in the way! F - a crude dagger. Navitang bites the goblin. The goblin is killed! It's a wall. You swap places with Navitang. You are beginning to feel hungry. It's solid stone. You swap places with Navitang. It's a wall. Wizard needs food, badly! In what direction? 8 WHAMMM!!! In what direction? 8 WHAMMM!!! In what direction? 8 WHAMMM!!! In what direction? 8 WHAMMM!!! In what direction? 8 As you kick the door, it crashes open! It's solid stone. You find a hidden passage. It's solid stone. You stop. Navitang is in the way! It's a wall. You stop searching. You faint from lack of food. You regain consciousness. You swap places with Navitang. $ - 3 gold pieces. Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. You finish your prayer. You feel that Thoth is satisfied. What do you want to eat? [o or ?*] ? This carrot is delicious! You feel weak now. What do you want to zap? [c or ?*] ? Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 646 gold pieces Weapons (')') a - a blessed +1 quarterstaff w - a -3 orcish dagger F - a cursed -1 orcish dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) s - an uncursed +0 robe Scrolls ('?') i - a blessed scroll of enchant weapon j - an uncursed scroll of enchant weapon Spellbooks ('+') E - an uncursed novel named A Hat Full of Sky Potions ('!') f - an uncursed potion of booze g - an uncursed potion of gain ability h - an uncursed potion of speed u - an uncursed potion of booze y - a potion of unholy water Rings ('=') d - an uncursed +1 ring of gain strength e - an uncursed ring of warning Wands ('/') c - a wand of striking (0:8) Tools ('(') n - a magic marker (0:41) Gems/Stones ('*') p - an uncursed worthless piece of blue glass Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 1278 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 15 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 646 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (base:12, limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were weak from severe hunger. You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: 2 jackals 2 goblins 6 grid bugs 2 lichens 4 newts 16 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A scroll shop. Stairs down to The Gnomish Mines. Level 3: <- You were here. A grave. The Gnomish Mines: Level 3: Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 3 with 746 points, and 646 pieces of gold, after 1278 moves. You were level 1 with a maximum of 15 hit points when you quit.