Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-04 16:11:14, ended 2022-03-04 16:12:14. hawawa, neutral female gnomish Wizard ----- ... . . . . + . ## ### ----.----- ### |.@*S.....###### |.SSf....| ##### |..S...... #----.---- ---------- |........ |...<...| |.......| --------- Hawawa the Evoker St:12 Dx:11 Co:14 In:19 Wi:10 Ch:13 Neutral Dlvl:1 $:2 HP:4(11) Pw:7(7) AC:9 Xp:1/0 T:57 Latest messages: You drop an uncursed potion of see invisible. Unknown command 'y'. What do you want to dip? [$a-eg-p or ?*] f You don't have that object. What do you want to dip? [$a-eg-p or ?*] Never mind. Navitang drops an uncursed potion of see invisible. You stop in front of the door. f - an uncursed potion of see invisible. What do you want to dip? [$a-p or ?*] f Dip an uncursed potion of see invisible into the fountain? [yn] (n) y Your potion of see invisible dilutes. What do you want to dip? [$a-p or ?*] f Dip an uncursed diluted potion of see invisible into the fountain? [yn] (n) y Your diluted potion of see invisible dilutes further. What do you want to dip? [$a-p or ?*] ? Dip an uncursed spellbook of knock into the fountain? [yn] (n) y Your spellbook of knock fades. What do you want to dip? [$a-p or ?*] ? Dip an uncursed potion of restore ability into the fountain? [yn] (n) y Your potion of restore ability dilutes. What do you want to dip? [$a-p or ?*] h Dip an uncursed diluted potion of restore ability into the fountain? [yn] (n) y Your diluted potion of restore ability dilutes further. You feel a sudden chill. There is a fountain here. Drink from the fountain? [yn] (n) y You sense the presence of monsters. (For instructions type a '?') Drink from the fountain? [yn] (n) y The water is foul! You gag and vomit. You can move again. Drink from the fountain? [yn] (n) y This tepid water is tasteless. Drink from the fountain? [yn] (n) y The cool draught refreshes you. Drink from the fountain? [yn] (n) y This tepid water is tasteless. Drink from the fountain? [yn] (n) y The cool draught refreshes you. Drink from the fountain? [yn] (n) y You spot a gem in the sparkling waters! Drink from the fountain? [yn] (n) y An endless stream of snakes pours forth! The fountain dries up! You see here a yellow gem. The water moccasin bites! The water moccasin bites! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 2 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of identify j - an uncursed scroll of charging k - a blessed scroll of enchant armor Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of blank paper Potions ('!') f - an uncursed potion of water g - an uncursed potion of water h - an uncursed potion of water o - an uncursed potion of healing p - a potion of holy water Rings ('=') d - an uncursed ring of stealth e - an uncursed ring of teleportation Wands ('/') c - a wand of digging (0:7) Tools ('(') n - a magic marker (0:56) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 57 turns ago. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 4 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 2 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 2 points, and 2 pieces of gold, after 57 moves. You were level 1 with a maximum of 11 hit points when you quit.