Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-02 10:27:20, ended 2022-03-02 10:31:03. hawawa, neutral female gnomish Wizard | - .--- ..- -- ------------------ ........(- |....d.d@........h...........- - ------------------- ............- ----# Hawawa the Evoker St:13 Dx:13 Co:14 In:19 Wi:10 Ch:9 Neutral Dlvl:4 $:21 HP:11(13) Pw:9(9) AC:8 Xp:1/0 T:644 Latest messages: You hear some noises. You hear crashing rock. The dwarf wields a dagger! The dwarf is killed! $ - 12 gold pieces. It's a wall. A lichen blocks your path. You hear some noises. The lichen is killed! You see here a lichen corpse. z - a lichen corpse. You hear crashing rock. It's a wall. You hear crashing rock. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. You hear crashing rock. A gas spore blocks your path. It's a wall. You feel agile! You must have been working on your reflexes. You see here a lock pick. A - a lock pick. What do you want to adjust? [a-pr-wyzA or ?*] A Adjust letter to what [qxA-Z] (? see used letters)? r Swapping: r - a lock pick. You swap places with Navitang. You hear some noises. It's a wall. It's a wall. It's a wall. It's a wall. Navitang is almost hit by an arrow! You hear crashing rock. A trap door opens up under you! The hobbit throws a runed dagger! You are hit by a runed dagger. The dwarf wields a pick-axe! The hobbit picks up a runed dagger. A jackal blocks your path. What do you want to write with? [- ac-enwA or ?*] ? Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 21 gold pieces Weapons (')') a - a blessed +1 quarterstaff w - a cursed -3 orcish dagger (weapon in hand) Armor ('[') o - an uncursed +0 cloak of magic resistance (being worn) y - an uncursed +0 orcish helm (being worn) Comestibles ('%') t - an uncursed food ration v - 2 uncursed Kimchis of Yendor z - an uncursed lichen corpse Scrolls ('?') i - an uncursed scroll of destroy armor j - an uncursed scroll of enchant weapon k - an uncursed scroll of remove curse u - an uncursed scroll of confuse monster Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of cure sickness p - an uncursed spellbook of detect unseen Potions ('!') f - an uncursed potion of extra healing g - an uncursed potion of gain energy h - an uncursed potion of confusion s - an uncursed potion of see invisible Rings ('=') d - an uncursed ring of teleport control e - an uncursed ring of see invisible A - an uncursed ring of stealth (on right hand) Wands ('/') c - a wand of cold (0:8) Tools ('(') b - an uncursed blindfold n - a magic marker (0:95) r - an uncursed lock pick Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 4. You entered the dungeon 644 turns ago. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 11 out of 13 hit points. You had all 9 energy points (spell power). Your armor class was 8. Your wallet contained 21 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were stealthy. You were warded. You survived. Vanquished creatures: a dwarf a gnome 2 jackals a fox a goblin a sewer rat a grid bug 2 lichens a newt 11 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: "vault" An altar, a grave. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 4 Level 3: Level 4: <- You were here. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 4 with 171 points, and 21 pieces of gold, after 644 moves. You were level 1 with a maximum of 13 hit points when you quit.