Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-02 05:03:37, ended 2022-03-02 05:09:15. hawawa, neutral female gnomish Wizard ---- ---..| |..f.-- ---.....--- --.........| | |......@......| |............` --............| |............| --...........| |...........| |...........| |...........| -...........| ............| -.......---.| .......| .| ........| `| .....---- ---..-- --- Hawawa the Evoker St:11 Dx:14 Co:12 In:19 Wi:12 Ch:12 Neutral Dlvl:8 $:459 HP:14(14) Pw:7(7) AC:9 Xp:1/0 T:1152 Latest messages: You swap places with Navitang. A shrieker blocks your path. The shrieker shrieks. You hear some noises. The shrieker is killed! Navitang bites the imp. The imp hits! You hear some noises. Navitang misses the imp. Navitang misses the imp. It's a wall. What do you want to use or apply? [ceno or ?*] e You now wield a dwarvish mattock. In what direction do you want to dig? [47321>] 4 You start digging. You hit the rock with all your might. You stop digging. It's a wall. What do you want to use or apply? [ceno or ?*] e In what direction do you want to dig? [47321>] 4 You continue digging. You hit the rock with all your might. You stop digging. What do you want to use or apply? [ceno or ?*] e In what direction do you want to dig? [47321>] 4 You continue digging. You hit the rock with all your might. You hear some noises. The imp reads a scroll called teleport! You make an opening in the wall. What do you want to use or apply? [ceno or ?*] e In what direction do you want to dig? [478321>] 4 You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You hear crashing rock. You swap places with Navitang. What do you want to use or apply? [ceno or ?*] e In what direction do you want to dig? [78321>] > You start digging downward. You dig a pit in the ground. What do you want to use or apply? [ceno or ?*] e In what direction do you want to dig? [78321>] > You start digging downward. You dig a hole through the ground. You fall through... What do you want to wield? [- ew or ?*] w w - a runed dagger (weapon in hand). Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 459 gold pieces Weapons (')') e - a +0 dwarvish mattock w - a -3 elven dagger (weapon in hand) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) s - an uncursed +0 pair of gauntlets of fumbling Scrolls ('?') j - an uncursed scroll of identify v - an uncursed scroll of teleportation Potions ('!') g - an uncursed potion of object detection h - an uncursed potion of extra healing u - a cursed potion of healing x - an uncursed potion of healing Rings ('=') z - an uncursed ring of free action Wands ('/') c - a wand of cancellation (0:6) Tools ('(') n - a magic marker (0:70) o - an empty uncursed bag of holding Gems/Stones ('*') y - an uncursed jasper stone A - 2 uncursed sapphires Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 1152 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 14 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 459 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a shrieker a gnome lord a dwarf 4 hobbits 2 manes a large kobold a gnome a jackal 2 goblins 6 sewer rats 5 grid bugs 5 newts 30 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A general store, many fountains, a sink. Level 3: A fountain. Level 4: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: <- You were here. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 8 with 809 points, and 459 pieces of gold, after 1152 moves. You were level 1 with a maximum of 14 hit points when you quit.