Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-28 10:41:24, ended 2022-02-28 12:41:52. hawawa, neutral female gnomish Wizard ------------ ------------ |..........| |..........| ...........| ###...........| |..........| .......- ###|..........| # ...........| |........ #|.....<....| # |..........| |... -----.------ # ##...........| | # ######## ----------|- # +##### # # # ) ## ### # ### # #[# ---.------# #### -------H-- |........|# # |...oG..o| |........|# # |oh..Gok@| |.........##### |kG..o.G.| |........|# |.....k(o| |........+# ---------- ---------- Hawawa the Evoker St:25 Dx:15 Co:13 In:19 Wi:12 Ch:9 Neutral Dlvl:6 $:696 HP:18(19) Pw:3(3) AC:-1 Xp:1/15 T:7184 Hungry Latest messages: You produce a strange whistling sound. The goblin wields a crossbow! What do you want to use or apply? [a-dgmo-szLR-UWY or ?*] s You produce a strange whistling sound. What do you want to use or apply? [a-dgmo-szLR-UWY or ?*] s You produce a strange whistling sound. The goblin wields a mace! The invisible Navitang swings his silver saber at the invisible hobgoblin. The invisible Navitang hits the invisible hobgoblin. The invisible hobgoblin is killed! The invisible Navitang swings his silver saber at the goblin. The invisible Navitang hits the goblin. The goblin is killed! The invisible Navitang picks up an iron skull cap. The invisible Navitang swings his silver saber at the hill orc. The invisible Navitang hits the hill orc. The hill orc is killed! The hobgoblin picks up an iron skull cap. The hobgoblin puts on an iron skull cap. The invisible Navitang swings his silver saber at the hobgoblin. The invisible Navitang hits the hobgoblin. The hobgoblin is killed! You are beginning to feel hungry. There are several objects here. The invisible Navitang drops an iron skull cap. The invisible Navitang picks up an iron skull cap. You begin bashing monsters with your gloved hands. You kill the bugbear! The invisible Navitang eats a bugbear corpse. You swap places with invisible Navitang. Something is written here in the dust. You read: "? ??". You enter an opulent throne room! The gnome strikes at thin air! The hobgoblin wields a curved sword! What do you want to use or apply? [a-dgmo-szLR-UWY or ?*] s You produce a strange whistling sound. The hobgoblin hits! The goblin wields a crude dagger! The kobold misses! You sit on the opulent throne. You feel somehow out of place... The throne vanishes in a puff of logic. The hobgoblin misses! The gnome wields a thonged club! The thonged club welds itself to the gnome's hand! The goblin strikes at thin air! The kobold attacks a spot beside you. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 696 gold pieces Amulets ('"') P - an uncursed amulet of reflection Weapons (')') w - a -3 elven dagger named p1111 Armor ('[') n - an uncursed +0 cloak of magic resistance (being worn) t - an uncursed +0 pair of gauntlets of power (being worn) A - a blessed +1 pair of iron shoes (being worn) I - an uncursed +0 pair of gauntlets of dexterity Z - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') G - 2 uncursed tripe rations H - an uncursed Kimchi of Yendor M - an uncursed food ration Q - an uncursed fortune cookie Scrolls ('?') i - an uncursed scroll of amnesia j - an uncursed scroll of destroy armor V - an uncursed scroll of light Spellbooks ('+') h - an uncursed spellbook of finger of death X - an uncursed spellbook of cause fear Potions ('!') l - an uncursed potion of confusion u - 4 potions of holy water Rings ('=') v - an uncursed ring of teleport control Wands ('/') c - a wand of make invisible (0:3) m - a wand of digging (0:8) p - a cursed wand of undead turning (0:4) L - a wand of striking (0:6) R - a wand of teleportation (0:1) T - a wand of digging (0:5) W - a wand of teleportation (0:8) Tools ('(') a - an uncursed stethoscope b - an uncursed towel d - an uncursed magic lamp (lit) g - an uncursed skeleton key o - a magic marker (0:73) q - a +0 unicorn horn r - an uncursed skeleton key s - an uncursed magic whistle S - an uncursed leash Y - an uncursed wooden harp Gems/Stones ('*') f - 2 cursed amethyst stones z - an uncursed touchstone B - 3 uncursed rubies N - an uncursed dilithium crystal U - a blessed luckstone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 7184 turns ago. You had 15 experience points, 5 more were needed to attain level 2. Basics: You had 18 out of 19 hit points. You had all 3 energy points (spell power). Your armor class was -1. Your wallet contained 696 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:11, innate limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 9 (limit:18). Final Status: You were hungry. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were aligned. You were magic-protected. You saw invisible. You had infravision. You were invisible to others. You were guarded. You were fast. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: 4 shopkeepers an aligned priest a watch captain a queen bee a small mimic a leather golem 2 watchmen 2 quivering blobs 3 wolves a spotted jelly a giant spider a horse 2 gnome kings a gold golem 2 lizards 2 dingoes 2 dwarf lords a blue jelly a white unicorn a dust vortex an ape a fire ant 3 bugbears 2 water nymphs 2 mountain nymphs 2 Uruk-hai a rock mole a fog cloud 3 yellow lights 4 shriekers 3 gnome lords 2 gray oozes a ghoul a straw golem a paper golem 2 baby crocodiles 3 little dogs 5 floating eyes a kitten 18 dwarves 4 homunculi a hill orc 2 rothes 5 giant bats 4 monkeys 3 orc zombies a wererat a werejackal 5 iguanas 3 acid blobs a coyote 3 gas spores 13 hobbits 5 manes 5 large kobolds 7 hobgoblins 9 giant rats 7 cave spiders 3 brown molds 4 yellow molds 2 green molds 3 red molds 30 gnomes a garter snake 3 gnome zombies 4 geckos 9 jackals 3 foxes 3 kobolds 3 goblins 4 sewer rats 13 grid bugs 3 bats 12 lichens 4 kobold zombies 10 newts 281 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A general store, a fountain, a grave. Level 3: Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: A grave. Level 6: <- You were here. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple to Thoth, some fountains. Level 7: Level 8: Level 9: Level 10: "poly" Level 11: Level 12: Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 6 with 1366 points, and 696 pieces of gold, after 7184 moves. You were level 1 with a maximum of 19 hit points when you quit.