Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-27 15:04:35, ended 2022-02-27 15:12:24. hawawa, neutral female gnomish Wizard --------- ---------------------------------######-<......| |...............................|# #|.......| | ----....-----.---- --..-----..|# -.------- | ..|---.|...|.|..| ..|!((|..|# # .. .|..|.|._.-.-..| ..|(((|..|# # |.--|-..|.|...|.---|----.|...|..|# # |@..@| .|.|...|....-...|.---|- .|## # |.{f.--|-.----|....| ..|....(...|## # |..........| .|-+-.-----.[-----.|## ### |....-|--..-..| |........+.(.|.|## ### |.-+-|..|.----| ||---....|.(!|.|# -.-| |. |..|.-.")| |...----.-----..# |..... | ----.|.!%| |...| +.......|# |......| ..|.+/| |...| |.......| |......| ....----- ----- -.....{.| |......| ..... .........| |......| ------- ----------- -------- Hawawa the Evoker St:11 Dx:16 Co:15 In:16 Wi:9 Ch:9 Neutral Dlvl:7 $:61 HP:14(14) Pw:8(8) AC:3 Xp:1/0 T:1806 Latest messages: There is an ice box here, loot it? [ynq] (q) y You carefully open the ice box... The corpse will cost you 7 zorkmids. H - a lichen corpse (unpaid, 7 zorkmids). A lichen corpse for 7 zorkmids. Pay? [yn] (n) y You bought a lichen corpse for 7 gold pieces. "Thank you for shopping in Semai's delicatessen!" What do you want to eat? [H or ?*] ? This lichen corpse tastes okay. You finish eating the lichen corpse. You find a large mimic. Navitang bites the goblin. The goblin is killed! In what direction? 6 The door closes. You swap places with Navitang. You hear crashing rock. The door opens. That door is closed. This door is locked. This door is locked. You can't move diagonally into an intact doorway. The priest of Anhur intones: "Pilgrim, you enter a sacred place!" You have a forbidding feeling... You hear someone beseeching Anhur. You stop in front of the door. The door resists! The door opens. "Hello, hawawa! Welcome to Kipawa's general store!" You see here a square amulet (for sale, 200 zorkmids). You see here a long sword (for sale, 20 zorkmids). You see here a square amulet (for sale, 200 zorkmids). The door opens. You swap places with Navitang. The door resists! The door opens. The door opens. This door is locked. This door is locked. Really attack the watchman? [yn] (n) n Really attack the watchman? [yn] (n) n The door resists! The door opens. You hear crashing rock. Navitang bites the watchman. The watchman wields a spear! The spear welds itself to the watchman's hand! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 61 gold pieces Weapons (')') w - a -3 orcish dagger (weapon in hand) Armor ('[') q - an uncursed +0 orcish helm (being worn) s - an uncursed +0 cloak of magic resistance (being worn) C - an uncursed +0 elven mithril-coat (being worn) Scrolls ('?') i - an uncursed scroll of scare monster j - an uncursed scroll of enchant weapon k - an uncursed scroll of light G - a blessed scroll of remove curse Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of light Potions ('!') f - an uncursed potion of fruit juice g - an uncursed potion of sickness h - an uncursed potion of healing o - a cursed potion of fruit juice u - an uncursed potion of water z - an uncursed potion of healing A - an uncursed potion of sickness E - an uncursed potion of invisibility F - an uncursed potion of gain ability Rings ('=') t - an uncursed ring of shock resistance v - an uncursed ring of teleport control B - an uncursed +1 ring of adornment Wands ('/') c - a wand of slow monster (0:8) D - a wand of striking (0:5) Tools ('(') a - an uncursed stethoscope b - an uncursed blindfold d - an uncursed brass lantern n - a magic marker (0:77) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 1806 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 14 hit points. You had all 8 energy points (spell power). Your armor class was 3. Your wallet contained 61 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You were poison resistant. You had infravision. You were guarded. You survived. Vanquished creatures: 5 dwarves a giant bat a dwarf zombie a wererat 2 iguanas 2 acid blobs a coyote 3 hobbits 2 hobgoblins 4 giant rats a cave spider 8 gnomes a garter snake 2 geckos a jackal a kobold 3 goblins a sewer rat 4 grid bugs 3 lichens 4 newts 51 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: <- You were here. Many shops, a temple, some fountains. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 7 with 361 points, and 61 pieces of gold, after 1806 moves. You were level 1 with a maximum of 14 hit points when you quit.