Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-25 07:52:13, ended 2022-02-25 07:52:23. hawawa, neutral female gnomish Wizard ------- |.....| +..@c.| |.<...+ ------- Hawawa the Evoker St:11 Dx:13 Co:15 In:16 Wi:10 Ch:10 Neutral Dlvl:1 $:0 HP:6(11) Pw:7(7) AC:9 Xp:1/0 T:11 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello hawawa, welcome to NetHack! You are a neutral female gnomish Wizard. What do you want to zap? [c or ?*] c In what direction? The wand of polymorph glows and fades. You swap places with Navitang. You fall into a pit! What do you want to zap? [c or ?*] c In what direction? 6 Navitang turns into a hobbit! Navitang eats a tripe ration. What do you want to zap? [c or ?*] c In what direction? 9 Navitang turns into a python! What do you want to zap? [c or ?*] c In what direction? 9 Navitang turns into a pyrolisk! What do you want to zap? [c or ?*] c Nothing happens. You are still in a pit. You are still in a pit. Navitang blocks your path. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of enchant weapon j - a blessed scroll of identify k - an uncursed scroll of light Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of charm monster Potions ('!') f - an uncursed potion of booze g - an uncursed potion of fruit juice h - a blessed potion of sickness Rings ('=') d - an uncursed +1 ring of protection e - an uncursed ring of protection from shape changers Wands ('/') c - a wand of polymorph (0:0) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 11 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 6 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were trapped in a pit. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 11 moves. You were level 1 with a maximum of 11 hit points when you quit.