Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-24 15:50:03, ended 2022-02-24 15:56:32. hawawa, neutral female gnomish Wizard ---- |..| --- - |..| --.| ..--|.-- |..--- .....|.| |....| ...<...| |....| ......-| |.--.--- ......| |.||...| ......----.|---.| - ....--.....| |.-- ...------ ..---.----- |..---|.....B....... -|...| --....|......f------ |.--- |.........@..| -----G..........-- |.........---....| |.......--- ---..| |......-- ---- |......| ----.--- --- Hawawa the Evoker St:12 Dx:13 Co:10 In:18 Wi:9 Ch:12 Neutral Dlvl:5 $:60 HP:5(11) Pw:7(7) AC:3 Xp:1/0 T:1301 Latest messages: Suddenly, the hobbit disappears out of sight. You hear some noises. It's a wall. It's a wall. It's a wall. What do you want to write with? [- acmtwxz or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The giant rat turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. What do you want to use or apply? [cdem or ?*] d Your lamp is now off. What do you want to zap? [c or ?*] ? Never mind. The giant rat turns to flee. You hear some noises. What do you want to use or apply? [cdem or ?*] d Your lamp is now on. The grid bug turns to flee. Navitang misses the grid bug. Navitang bites the grid bug. The grid bug is killed! You swap places with Navitang. It's a wall. You see here 2 tins. B - 2 tins. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. You swap places with Navitang. A gnome blocks your path. It's a wall. It's a wall. A bat blocks your path. The bat bites! The bat bites! You swap places with Navitang. Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You hear some noises. You finish your prayer. The voice of Thoth rings out: "Thou hast angered me." You feel a malignant aura surround you. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 60 gold pieces Weapons (')') a - a +1 quarterstaff t - a -3 orcish dagger w - a -3 dagger (weapon in hand) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) u - an uncursed +1 elven mithril-coat (being worn) Comestibles ('%') r - an uncursed food ration B - 2 uncursed tins of kobold meat Scrolls ('?') i - 2 cursed scrolls of identify j - an uncursed scroll of enchant weapon p - a blessed scroll of identify s - an uncursed scroll of identify Spellbooks ('+') l - an uncursed spellbook of cure blindness Potions ('!') f - an uncursed potion of levitation g - an uncursed potion of blindness h - an uncursed potion of sleeping n - an uncursed potion of paralysis v - an uncursed potion of gain ability A - a blessed potion of levitation Rings ('=') x - an uncursed ring of regeneration z - an uncursed ring of teleportation Wands ('/') c - a wand of create monster (0:13) Tools ('(') d - an uncursed oil lamp (lit) e - a +0 pick-axe m - a magic marker (0:84) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 1301 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 5 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 3. Your wallet contained 60 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were guarded. You were unlucky. Thoth was angry with you. You survived. Vanquished creatures: 2 shriekers a dwarf an acid blob 4 coyotes a hobbit a large kobold 3 giant rats 2 red molds 3 geckos 3 jackals a goblin 3 sewer rats 3 grid bugs 3 bats a lichen a kobold zombie 4 newts 37 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: An altar. Stairs down to The Gnomish Mines. Level 4: A grave. The Gnomish Mines: levels 4 to 5 Level 4: Level 5: <- You were here. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 5 with 260 points, and 60 pieces of gold, after 1301 moves. You were level 1 with a maximum of 11 hit points when you quit.