Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-24 15:30:20, ended 2022-02-24 15:35:10. hawawa, neutral female gnomish Wizard -------- |.......#### ----- ---------------- |......| ####...<| |.............x.# --------- |......| |...- |.....F.....@..|# #-.......| ---.---- |...| |..............|# #|...*...| ### ---|- - -- -----------# #|........# # # # # #---------# # #### # ## #### # # ########## # # # # ## ## # # # # . #############` ## ## -|-------- ... #------######### |........| |... #.....|# ## ### |........| +... |....|# #----.- |.......)| |... |.....# #|....| ---------- |... ------ #|....| |... #.....| ----- |....| ------ Hawawa the Evoker St:12 Dx:12 Co:9 In:19 Wi:11 Ch:12 Neutral Dlvl:3 $:41 HP:10(11) Pw:8(8) AC:9 Xp:1/1 T:1015 Hungry Latest messages: The door opens. A boulder blocks your path. $ - 2 gold pieces. You don't find anything here to loot. In what direction? 6 WHAMMM!!! In what direction? 6 WHAMMM!!! In what direction? 6 WHAMMM!!! In what direction? 6 WHAMMM!!! In what direction? 6 WHAMMM!!! In what direction? 6 WHAMMM!!! In what direction? 6 WHAMMM!!! In what direction? 6 WHAMMM!!! In what direction? 6 As you kick the door, it crashes open! In what direction? It's a wall. You can't move diagonally into an intact doorway. You swap places with Navitang. You swap places with Navitang. You are beginning to feel hungry. N - a scroll of identify. O - a murky potion. It's solid stone. It's solid stone. You find a hidden door. In what direction? 4 As you kick the door, it crashes open! Where do you want to travel to? (For instructions type a '?') Can't find dungeon feature '>'. It's a wall. It's solid stone. It's a wall. You begin bashing monsters with your bare hands. You kill the grid bug! The grid bug bites! You get zapped! The grid bug bites! You get zapped! It's solid stone. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 41 gold pieces Weapons (')') a - a blessed +1 quarterstaff Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') n - an uncursed food ration q - an uncursed lichen corpse s - an uncursed tripe ration Scrolls ('?') h - an uncursed scroll of enchant weapon i - an uncursed scroll of light j - an uncursed scroll of identify N - a blessed scroll of identify Spellbooks ('+') k - a blessed spellbook of force bolt l - a blessed spellbook of extra healing Potions ('!') g - 2 uncursed potions of speed p - an uncursed potion of see invisible r - an uncursed potion of sickness t - an uncursed potion of hallucination u - an uncursed potion of levitation w - an uncursed potion of extra healing O - a cursed potion of sleeping Rings ('=') d - an uncursed ring of cold resistance e - an uncursed ring of see invisible v - an uncursed ring of searching Wands ('/') c - a wand of polymorph (0:7) f - a wand of light (0:11) Tools ('(') m - a magic marker (0:65) o - an uncursed sack containing 1 item Contents of the sack: 6 gold pieces Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 1015 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 10 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 41 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 9 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 12 (limit:18). Final Status: You were hungry. You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a gecko 5 jackals a goblin a grid bug 4 lichens a newt 13 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: An armor shop. Stairs down to The Gnomish Mines. Level 3: <- You were here. A weapon shop. The Gnomish Mines: Level 3: Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 3 with 161 points, and 47 pieces of gold, after 1015 moves. You were level 1 with a maximum of 11 hit points when you quit.