Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-23 05:28:27, ended 2022-02-23 05:30:39. hawawa, neutral female gnomish Wizard ----------- |.......... |F.....@..| .......f..- --.-------- Hawawa the Evoker St:12 Dx:12 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:3 $:0 HP:14(14) Pw:7(7) AC:9 Xp:1/0 T:390 Latest messages: You finish taking off your helm. You see here a plate mail (for sale, 800 zorkmids). You see here a bronze plate mail (for sale, 533 zorkmids). Navitang picks up a pair of walking shoes. You see here a pair of boots called 30.hinking (for sale, 53 zorkmids). Navitang drops a pair of walking shoes. You see here a scale mail (for sale, 60 zorkmids). You see here a dwarvish mithril-coat (for sale, 320 zorkmids). What do you want to drop? [$a-oq-sw or ?*] s You drop a +0 plumed helmet (unpaid, 89 zorkmids). What do you want to drop? [$a-oqrw or ?*] ? You drop a blessed +1 quarterstaff. Boyabai offers 8 gold pieces for your quarterstaff. Sell it? [ynaq] (y) y You sold a blessed +1 quarterstaff for 8 gold pieces. You see here a dwarvish mithril-coat (for sale, 320 zorkmids). "For you, honored lady; only 320 zorkmids for this dwarvish mithril-coat." t - a dwarvish mithril-coat (unpaid, 320 zorkmids). You see here a scale mail (for sale, 60 zorkmids). You see here a pair of boots called 30.hinking (for sale, 53 zorkmids). You see here a banded mail (for sale, 120 zorkmids). You see here a pair of boots called 30.hinking (for sale, 53 zorkmids). You see here a sling (for sale, 40 zorkmids). You see here a crystal plate mail (for sale, 1107 zorkmids). Navitang picks up a blessed +1 quarterstaff. You trip over a crystal plate mail. You make a lot of noise! You see here a +0 plumed helmet (for sale, 89 zorkmids). You flounder. You make a lot of noise! You see here a leather armor (for sale, 7 zorkmids). What do you want to call? [b-mqr or ?*] ? Call a pair of old gloves: flumble What do you want to zap? [c or ?*] c In what direction? > You dig a hole through the floor. Boyabai leaps, and grabs your backpack! You fall through... You escaped the shop without paying! You stole 89 zorkmids worth of merchandise. An alarm sounds! The Keystone Kops are after you! Boyabai drinks an uncursed potion of invisibility! Suddenly you cannot see Boyabai. You hear a nearby zap. Boing! You hear a nearby zap. Boing! Really quit? [yn] (n) y Boyabai takes all your possessions. Do you want to see what you had when you quit? [ynq] (n) q Inventory: Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) r - a cursed -1 pair of gauntlets of fumbling (being worn) Wands ('/') c - a wand of digging (0:7) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 390 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 14 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You fumbled. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a goblin a sewer rat a lichen a newt 4 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: An armor shop. Level 3: <- You were here. Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 3 with 100 points, and 0 pieces of gold, after 390 moves. You were level 1 with a maximum of 14 hit points when you quit.