Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-19 05:22:51, ended 2022-02-19 05:26:05. hawawa, neutral female gnomish Wizard --- --..-- |....| |...-- |..-- --..| - |...| -.| |.-.|-----..# --...|-..|..# |...--.....## |.|.|...*#.| |*|......|.| |@|......<.- |@|..........| |r|..........| |r|--.---..--- |.----- ---- |r.| |..| ---- Hawawa the Evoker St:10 Dx:11 Co:14 In:18 Wi:11 Ch:11 Neutral Dlvl:5 $:42 HP:0(14) Pw:8(8) AC:8 Xp:1/0 T:650 Latest messages: You read: "_l|e??t?". You see here a runed dagger. Navitang misses the hobbit. The hobbit wields a mace! v - a runed dagger. Navitang bites the hobbit. The hobbit is killed! Navitang picks up a mace. Navitang bites the wererat. Navitang drops a mace. Navitang misses the wererat. Navitang picks up a mace. You hear crashing rock. You see here 11 rocks. You hear some noises. What do you want to write with? [- ac-env or ?*] w You don't have that object. What do you want to write with? [- ac-env or ?*] Never mind. What do you want to adjust? [a-tv or ?*] ? Adjust letter to what [u-zA-Z] (? see used letters)? w Moving: w - a runed dagger. What do you want to write with? [- ac-enw or ?*] w You engrave in the floor with a runed dagger. What do you want to engrave in the floor here? Elbereth Your runed dagger gets dull. The wererat changes into a rat. The wererat bites! The wererat bites! The wererat summons help! The wererat bites! You finish engraving. Something is engraved here on the floor. You read: "Elbereth". You see no objects here. What do you want to wield? [- aw or ?*] w w - a runed dagger (weapon in hand). The sewer rat turns to flee. The wererat turns to flee. You hear some noises. The giant rat turns to flee. You hear some noises in the distance. The sewer rat turns to flee. The wererat turns to flee. The giant rat turns to flee. The giant rat turns to flee. The wererat summons help! The wererat hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 42 gold pieces Weapons (')') a - a blessed +1 quarterstaff w - a blessed -3 elven dagger (weapon in hand) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) s - an uncursed +0 pair of leather gloves (being worn) Comestibles ('%') o - an uncursed cram ration t - an uncursed Kimchi of Yendor Scrolls ('?') i - an uncursed scroll of enchant armor j - an uncursed scroll of confuse monster k - an uncursed scroll of remove curse p - an uncursed scroll of identify Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions ('!') f - a blessed potion of oil g - an uncursed potion of extra healing h - an uncursed potion of monster detection q - a blessed potion of sickness Rings ('=') d - an uncursed ring of protection from shape changers e - an uncursed ring of fire resistance Wands ('/') c - a wand of make invisible (0:6) Tools ('(') n - a magic marker (0:77) r - an uncursed lock pick Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 650 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 14 hit points. You had all 8 energy points (spell power). Your armor class was 8. Your wallet contained 42 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You are dead. Vanquished creatures: a kobold lord a hobbit 4 giant rats a cave spider a gnome 2 geckos 2 jackals 2 foxes a goblin a sewer rat a grid bug a bat a kobold zombie 2 newts 21 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: "vialt" Level 4: Stairs down to The Gnomish Mines. Level 5: A sink. The Gnomish Mines: Level 5: <- You were here. Final resting place for you, killed by a wererat. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 42 Au | | killed by a | | wererat | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You died in The Gnomish Mines on dungeon level 5 with 238 points, and 42 pieces of gold, after 650 moves. You were level 1 with a maximum of 14 hit points when you died.