Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-13 13:09:47, ended 2022-02-13 13:21:43. hawawa, neutral female gnomish Wizard --- |..| --- |.F-- |..G##.H.| ##.... .^@| |.+.....-| |........| ---...-.-- ......-- -..--.. .| | Hawawa the Evoker St:11 Dx:17 Co:10 In:19 Wi:12 Ch:8 Neutral Dlvl:7 $:47 HP:0(14) Pw:10(10) AC:0 Xp:1/0 T:1515 Latest messages: What do you want to use or apply? [cdopr-t or ?*] d Your lamp is now on. The hobbit hits! A trap door in the ceiling opens and a rock falls on your head! Fortunately, you are wearing a hard helmet. The hobbit is hit by a rock! The hobbit is killed! You hear crashing rock. You descend the stairs. Pick an object. What do you want to write with? [- ceptwAEM or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth There is a staircase up here. Something is written here in the dust. You read: "Elbereth". Navitang turns to flee. Suddenly, the rothe disappears out of sight. There is a staircase up here. Something is written here in the dust. You read: "Elbereth". Navitang turns to flee. Something is written here in the dust. You read: "Elbe?eth". Suddenly, the rock mole disappears out of sight. Something is written here in the dust. You read: "[| ??e?n". Something is written here in the dust. You read: "[ ? e??". Suddenly, the grid bug disappears out of sight. Something is written here in the dust. You read: "[ e?". What do you want to use or apply? [cdopr-t or ?*] d Your lamp is now off. What do you want to use or apply? [cdopr-t or ?*] d Your lamp is now on. Something is written here in the dust. You read: "?". Suddenly, the dwarf zombie disappears out of sight. Pick an object. What do you want to zap? [cpt or ?*] ? Never mind. You miss hawawa's ghost. You hear crashing rock. Pick an object. You hear crashing rock. Navitang picks up a tripe ration. Navitang hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 47 gold pieces Weapons (')') w - a -3 orcish dagger (weapon in hand) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) n - an uncursed +0 pair of elven boots (being worn) F - an uncursed +0 helmet (being worn) G - an uncursed +0 small shield (being worn) H - an uncursed +0 studded leather armor (being worn) Comestibles ('%') q - an uncursed clove of garlic I - an uncursed food ration Scrolls ('?') i - a blessed scroll of identify j - an uncursed scroll of scare monster k - an uncursed scroll of remove curse x - an uncursed scroll of identify Potions ('!') h - an uncursed potion of gain energy Rings ('=') e - an uncursed ring of searching (on right hand) M - an uncursed ring of poison resistance Wands ('/') c - a wand of polymorph (0:7) p - a wand of light (0:10) t - a wand of fire (0:3) Tools ('(') d - an uncursed brass lantern (lit) o - an empty uncursed sack r - an uncursed skeleton key s - a cursed magic whistle Gems/Stones ('*') A - an uncursed jacinth stone E - 2 uncursed agate stones Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 1515 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 14 hit points. You had all 10 energy points (spell power). Your armor class was 0. Your wallet contained 47 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 17 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You had a small defense bonus (+3). You were warded. You are dead. Vanquished creatures: a mind flayer a watchman a little dog a dwarf an iguana an acid blob 2 hobbits a large kobold 3 giant rats a yellow mold a red mold 3 gnomes a gecko 3 jackals a kobold a goblin 4 sewer rats 3 grid bugs a bat 2 lichens a kobold zombie 2 newts 36 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Many shops, a temple to Thoth, some fountains. Level 6: Level 7: <- You were here. A grave. Final resting place for you, killed by an ettin called Navitang, hawawa-Wiz-Gno-Fem-Neu, killed by a rothe, while sleeping. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 47 Au | | killed by an | | ettin called | | Navitang | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You died in The Gnomish Mines on dungeon level 7 with 363 points, and 47 pieces of gold, after 1515 moves. You were level 1 with a maximum of 14 hit points when you died.