Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-09 11:21:04, ended 2022-02-09 11:29:09. hawawa, neutral female gnomish Wizard ------------ -------------------------------- ------ |..........| |..............................| #####.....| |..........| # #|.------+------. ----..-----.|####### #|....| |...........#######[+.|....| |...|. |..|...|%|# +....| |......<...| ####)##|.|....| |...|. +..-...|.|# |....| |........... ##### |.-|------|...|.------|..|...|.|# ...>.-# -+- -------- |.........|...|.|..|..|.-----|.|# ------# |.----....-|---.|..|..|.-....|..# # |.|..|.......{..-|-|..|.|.._.|.|# # |.|..-.............-|--.|....|.| # |.|----|--.----|--......| ...|.| #### |.|..|...|.| |..|......-----|.| #--------- |.|..|(((|.+ |..|.......|%%.-.| #|.......| |.|..|(((|.---|..|....)..|%!.|.| ##........| +.--|-----..{.----.......-----.| |@.....h| |.........................)....| --------- -------------------------------- Hawawa the Evoker St:8 Dx:15 Co:16 In:19 Wi:8 Ch:9 Neutral Dlvl:6 $:33 HP:16(17) Pw:7(7) AC:6 Xp:1/0 T:1475 Burdened Latest messages: Something is written here in the dust. You read: "?l ?re?h". This door is locked. This door is locked. You stop in front of the door. You stop in front of the door. You can't move diagonally out of an intact doorway. You hear the splashing of a naiad. It's a wall. The door opens. Something is written here in the dust. You read: "?". You hear some noises in the distance. Really attack the gnome lord? [yn] (n) n A monkey blocks your path. This door is locked. This door is locked. This door is locked. Really attack the watchman? [yn] (n) n It's a wall. The newt bites! Navitang misses the coyote. You hear some noises. You swap places with Navitang. The coyote bites! The coyote just misses! Navitang misses the newt. Navitang bites the newt. The newt is killed! Navitang eats a newt corpse. You swap places with Navitang. What do you want to use or apply? [bcenrsFH or ?*] e You now wield a pick-axe. In what direction do you want to dig? [479631>] 6 You start digging. You hit the rock with all your might. You stop digging. What do you want to use or apply? [bcenrsFH or ?*] e In what direction do you want to dig? [479631>] 6 You continue digging. You make an opening in the wall. Navitang bites the coyote. The coyote is killed! You fall down the stairs. The gnome suddenly falls asleep! You climb up the stairs. The door opens. It's solid stone. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 33 gold pieces Weapons (')') w - a -3 elven dagger x - 23 +0 darts Armor ('[') v - an uncursed +0 orcish helm (being worn) D - an uncursed +0 cloak of magic resistance (being worn) E - an uncursed +0 pair of iron shoes (being worn) Comestibles ('%') u - a cursed melon y - an uncursed lichen corpse B - an uncursed food ration Scrolls ('?') i - an uncursed scroll of genocide j - an uncursed scroll of identify k - a blessed scroll of enchant weapon Spellbooks ('+') m - an uncursed spellbook of healing q - an uncursed spellbook of haste self C - an uncursed spellbook of confuse monster Potions ('!') f - an uncursed potion of see invisible h - an uncursed potion of sickness o - an uncursed potion of gain energy I - a blessed potion of confusion J - an uncursed potion of sickness Rings ('=') d - an uncursed ring of slow digestion z - an uncursed ring of fire resistance Wands ('/') c - a wand of teleportation (0:7) Tools ('(') b - an uncursed blindfold e - a +0 pick-axe (weapon in hand) n - a magic marker (0:68) r - an uncursed lock pick s - an uncursed tin whistle F - a +0 pick-axe H - an uncursed skeleton key Gems/Stones ('*') A - an uncursed jasper stone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 1475 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 16 out of 17 hit points. You had all 7 energy points (spell power). Your armor class was 6. Your wallet contained 33 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 8 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 8 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a shrieker a gnome lord 2 dwarves a homunculus a giant bat 3 monkeys an iguana an acid blob 2 coyotes 3 gas spores 4 hobbits 2 large kobolds a hobgoblin a giant rat 7 gnomes a garter snake a gecko 3 jackals 3 foxes 2 kobolds 2 goblins a grid bug 2 lichens 4 newts 50 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: <- You were here. A delicatessen, a temple, some fountains. Level 7: Final resting place for hawawa-Wiz-Gno-Fem-Neu, killed by a large kobold. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 6 with 333 points, and 33 pieces of gold, after 1475 moves. You were level 1 with a maximum of 17 hit points when you quit.