Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-08 19:12:57, ended 2022-02-08 19:13:06. hawawa, neutral female gnomish Wizard -|-.- |(&.| ..@.. |<.f| ----- Hawawa the Evoker St:9 Dx:13 Co:13 In:19 Wi:10 Ch:11 Neutral Dlvl:1 $:3 HP:11(11) Pw:9(9) AC:9 Xp:1/0 T:6 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello hawawa, welcome to NetHack! You are a neutral female gnomish Wizard. $ - 3 gold pieces. Navitang bites the newt. The newt is killed! There is an altar to Anhur (chaotic) here. n - a sky blue potion. You see here a large box. Navitang eats a newt corpse. There is a large box here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. What do you want to use or apply? [cf or ?*] r You don't have that object. What do you want to use or apply? [cf or ?*] Never mind. Drink from the fountain? [yn] (n) y You unleash a water demon! The fountain dries up! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 3 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - a blessed scroll of enchant weapon j - an uncursed scroll of scare monster k - an uncursed scroll of identify Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of stone to flesh Potions ('!') f - a blessed potion of oil g - an uncursed potion of water h - a blessed potion of booze n - an uncursed potion of gain energy Rings ('=') d - an uncursed ring of fire resistance e - an uncursed +2 ring of adornment Wands ('/') c - a wand of cold (0:7) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 6 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet contained 3 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a newt No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. An altar. Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 3 points, and 3 pieces of gold, after 6 moves. You were level 1 with a maximum of 11 hit points when you quit.