Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-06 17:11:37, ended 2022-02-06 17:11:53. hawawa, neutral female gnomish Wizard ---- ..| ..| .| . | # # ) ## ## - ------|--- |..........| |......@...| +..........| ------------ Hawawa the Evoker St:9 Dx:14 Co:13 In:17 Wi:15 Ch:8 Neutral Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:9 Xp:1/0 T:25 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello hawawa, welcome to NetHack! You are a neutral female gnomish Wizard. What do you want to zap? [c or ?*] c In what direction? 3 Navitang disappears! Wait! There's something there you can't see! What do you want to zap? [c or ?*] c In what direction? 3 You attack thin air. The door opens. It's solid stone. The goblin throws a crude dagger! A crude dagger misses you. It's solid stone. You see here a crude dagger. You feel an unseen monster! You feel an unseen monster! It explodes! The goblin looks confused. You have a melancholy feeling for a moment, then it passes. It's a wall. Beware, there will be no return! Still climb? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of confuse monster j - an uncursed scroll of identify k - an uncursed scroll of enchant armor Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of detect monsters Potions ('!') f - a blessed potion of sleeping g - an uncursed potion of fruit juice h - an uncursed potion of healing Rings ('=') d - an uncursed ring of regeneration e - an uncursed ring of conflict Wands ('/') c - a wand of polymorph (0:5) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 25 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 15 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a black light No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You left from here. Goodbye hawawa the Wizard... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 25 moves. You were level 1 with a maximum of 11 hit points when you escaped.