Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-04 10:01:00, ended 2022-02-04 10:01:14. hawawa, neutral female gnomish Wizard ---|----------- |.....<.......| |.............| ..........f@... --------------- Hawawa the Evoker St:9 Dx:13 Co:18 In:17 Wi:12 Ch:8 Neutral Dlvl:1 $:0 HP:11(11) Pw:8(8) AC:10 Xp:1/0 T:26 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello hawawa, welcome to NetHack! You are a neutral female gnomish Wizard. You see here a Kimchi of Yendor. n - a triangular amulet. Navitang picks up a Kimchi of Yendor. Navitang drops a Kimchi of Yendor. You swap places with Navitang. You see here a Kimchi of Yendor. o - a Kimchi of Yendor. Unknown command 'L'. What do you want to put on? [den or ?*] ? n - a triangular amulet (being worn). You were wearing an uncursed +0 cloak of magic resistance. What do you want to put on? [de or ?*] n You are already wearing that! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Amulets ('"') n - an uncursed amulet of ESP (being worn) Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance Comestibles ('%') o - an uncursed Kimchi of Yendor Scrolls ('?') i - an uncursed scroll of genocide j - an uncursed scroll of charging k - an uncursed scroll of identify Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of cure sickness Potions ('!') f - a blessed potion of gain energy g - an uncursed potion of object detection h - a blessed potion of gain ability Rings ('=') d - a blessed +1 ring of increase accuracy e - an uncursed +1 ring of gain strength Wands ('/') c - a wand of striking (0:7) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 26 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 10. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. You were not wearing any armor. Final Attributes: You were nominally aligned. You were telepathic. You had infravision. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 26 moves. You were level 1 with a maximum of 11 hit points when you quit.