Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-03 15:48:09, ended 2022-02-03 16:05:41. hawawa, neutral female gnomish Wizard | .. -----. |..|.. |..|.- | -- ---....-|`| |.............|.| |.............|@| |............] 9 You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to drop? [$a-fh-zA-Z or ?*] a You drop a broad pick. Your movements are now unencumbered. You descend the stairs. What do you want to wield? [- uwx or ?*] ? Never mind. Navitang drops a blessed +1 quarterstaff. Navitang picks up a blessed +1 quarterstaff. You swap places with Navitang. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. Navitang bites Oggorai of Ai-unagor. Oggorai of Ai-unagor misses Navitang. Navitang bites Oggorai of Ai-unagor. Oggorai of Ai-unagor escapes upstairs! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 71 gold pieces Weapons (')') u - 11 cursed +0 elven arrows w - a -3 orcish dagger named rpois x - 10 +0 arrows Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) J - a cursed -1 alchemy smock K - an uncursed +0 orcish helm Comestibles ('%') o - 3 uncursed food rations y - a cursed food ration D - 2 uncursed lichen corpses M - a cursed tin of hobbit meat N - an uncursed eucalyptus leaf Scrolls ('?') i - an uncursed scroll of enchant weapon j - an uncursed scroll of confuse monster F - an uncursed scroll of confuse monster G - an uncursed scroll of identify L - an uncursed scroll of enchant weapon Q - an uncursed scroll of amnesia Spellbooks ('+') l - a blessed spellbook of force bolt m - a blessed spellbook of create monster r - an uncursed spellbook of create monster A - an uncursed spellbook of detect food Potions ('!') f - a blessed potion of levitation h - an uncursed potion of sleeping q - an uncursed potion of restore ability t - an uncursed potion of booze H - a cursed potion of sickness R - an uncursed potion of confusion S - an uncursed potion of enlightenment T - an uncursed potion of hallucination Rings ('=') d - an uncursed ring of conflict e - a blessed +2 ring of adornment k - an uncursed ring of free action v - an uncursed +1 ring of gain strength I - an uncursed ring of slow digestion (on right hand) U - a cursed ring of aggravate monster Wands ('/') c - a wand of magic missile (0:7) s - a wand of make invisible (0:5) C - a wand of opening (0:2) O - a wand of create monster (0:14) V - a wand of undead turning (0:3) Z - a wand of teleportation (0:3) Tools ('(') n - a magic marker (0:72) p - a bag of tricks (0:11) Gems/Stones ('*') z - an uncursed worthless piece of red glass B - 2 uncursed chrysoberyl stones E - an uncursed agate stone P - a cursed worthless piece of green glass W - an uncursed worthless piece of violet glass X - an uncursed worthless piece of black glass Y - 2 uncursed worthless pieces of orange glass Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 2614 turns ago. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 21 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 71 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 16 (limit:18/50). Your dexterity was 15 (peak:16, limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 10 (limit:18). Final Status: You were satiated. You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You were poison resistant. You had infravision. You had slower digestion. You were warded. You survived. Vanquished creatures: 4 shriekers a gnome lord a kitten 4 dwarves a kobold lord a dwarf zombie an acid blob 2 coyotes 4 hobbits 3 large kobolds 3 giant rats 2 cave spiders 2 yellow molds a green mold 6 gnomes 2 garter snakes 2 gnome zombies 2 geckos 4 jackals 4 foxes 5 goblins 6 sewer rats 7 grid bugs 2 bats 8 lichens 4 kobold zombies 10 newts 92 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: "vautl" Level 2: Level 3: "vualt" Stairs down to The Gnomish Mines. Level 4: "vault" Level 5: The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: <- You were here. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 7 with 381 points, and 71 pieces of gold, after 2614 moves. You were level 1 with a maximum of 21 hit points when you quit.