Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-01-29 03:32:47, ended 2022-01-29 03:32:56. hawawa, neutral female gnomish Wizard ----------- |.........| +.f.@.....| |.........| |.........| -----|----- ## # # # # # -.---.- ......| |..<..| |.....| ------- Hawawa the Evoker St:9 Dx:14 Co:14 In:17 Wi:12 Ch:9 Neutral Dlvl:1 $:5 HP:11(11) Pw:8(8) AC:9 Xp:1/0 T:21 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello hawawa, welcome to NetHack! You are a neutral female gnomish Wizard. In what direction? Never mind. $ - 5 gold pieces. In what direction? 9 As you kick the door, it crashes open! You stop. Navitang is in the way! It's a wall. You stop in front of the door. It's a wall. The door opens. Drink from the fountain? [yn] (n) y This tepid water is tasteless. Drink from the fountain? [yn] (n) y The cool draught refreshes you. The fountain dries up! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 5 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') h - an uncursed scroll of remove curse i - an uncursed scroll of teleportation j - an uncursed scroll of enchant armor Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of knock Potions ('!') f - 2 uncursed potions of gain ability g - an uncursed potion of enlightenment Rings ('=') d - an uncursed ring of see invisible e - an uncursed +1 ring of gain constitution Wands ('/') c - a blessed wand of speed monster (0:5) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 21 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 5 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 5 points, and 5 pieces of gold, after 21 moves. You were level 1 with a maximum of 11 hit points when you quit.