Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-05-12 02:03:01, ended 2021-05-12 12:33:04. hawawa, lawful female dwarven Cavewoman ----------- |......>..| #-......%..| ------------- #--|-------- |...........| # ## |...........|# ### ## |.........(.-## ------## ##### #### |....+......|##### |.{...# # ----.------ ----.-------- ### |....|#` # |.........| ### # .....|# -|-----|--- |.........| ####### # |<...|# |.........| |......{..| ## ## |....|# |....@....| |.........| # ###-....|# |.........| ######..........| ## ------# |.........| # -|--------- ############# |.........[### # |.........| ----------- Hawawa the Wanderer St:17 Dx:17 Co:19 In:9 Wi:10 Ch:6 Lawful Dlvl:10 $:2304 HP:108(108) Pw:14(14) AC:-2 Xp:9/4336 T:11315 Latest messages: You have a little trouble lifting k - an uncursed tin. You have a little trouble lifting R - an uncursed lamp called oil. You have a little trouble lifting Y - an uncursed can of grease. Your movements are slowed slightly because of your load. What do you want to use or apply? [bdfgijnoq-szLMO-RXY or ?*] o You have a little trouble removing Z - 5 cursed food rations. You have a little trouble removing e - a cursed ring called 200.onyx. You have a little trouble removing a - a cursed ring called 200.silver. Your knapsack cannot accommodate any more items (except gold). What do you want to use or apply? [bdfgijnoq-szLMO-RXY or ?*] o You put an uncursed food ration into the bag called bag of holding. You put an uncursed tin into the bag called bag of holding. You put 2 uncursed tripe rations into the bag called bag of holding. You put an uncursed potion of healing into the bag called bag of holding. You put an uncursed potion called 150.dark into the bag called bag of holding. You put an uncursed potion of sickness into the bag called bag of holding. You put 3 uncursed potions called object into the bag called bag of holding. You put an uncursed potion called oil into the bag called bag of holding. You put a blessed potion of gain level into the bag called bag of holding. You put an uncursed brown potion into the bag called bag of holding. You put an uncursed ring called polycon? into the bag called bag of holding. You put an uncursed ring of levitation into the bag called bag of holding. You put an uncursed ring called conflict into the bag called bag of holding. You put an uncursed wand called teleport into the bag called bag of holding. You put an uncursed wand of create monster into the bag called bag of holding. You put an uncursed wand of light into the bag called bag of holding. You put a blessed wand of striking into the bag called bag of holding. You put an uncursed wand of digging into the bag called bag of holding. You put an uncursed wand of light into the bag called bag of holding. You put an uncursed wand of digging into the bag called bag of holding. You put an uncursed wand of speed monster into the bag called bag of holding. You put an uncursed wand of striking into the bag called bag of holding. You put an uncursed leash into the bag called bag of holding. You put an uncursed lamp called oil into the bag called bag of holding. You put an uncursed can of grease into the bag called bag of holding. Your movements are now unencumbered. What do you want to use or apply? [bdgorsQX or ?*] o c - an uncursed potion called water. What do you want to drop? [$a-eglmopr-tv-xABDKNQT-XZ or ?*] c An uncursed potion called water lands on the altar. Are you sure you want to pray? [yn] (n) y You begin praying to Ishtar. You finish your prayer. The potion on the altar glows black for a moment. You feel that Anu is displeased. There is an altar to Ishtar (neutral) here. You see here a cursed potion called water. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 2304 gold pieces Amulets ('"') K - an uncursed amulet of life saving (being worn) Weapons (')') t - a blessed +0 aklys w - the blessed rustproof +1 Excalibur (weapon in hand) Armor ('[') p - a cursed -1 pair of elven boots B - an uncursed +0 small shield (being worn) D - an uncursed +0 dwarvish iron helm (being worn) N - an uncursed +0 elven mithril-coat (being worn) T - an uncursed +0 pair of leather gloves (being worn) U - an uncursed +0 pair of speed boots (being worn) V - an uncursed +1 alchemy smock (being worn) Comestibles ('%') Z - 5 cursed food rations Potions ('!') m - a cursed potion of sickness A - a cursed potion of object detection W - a cursed potion of invisibility Rings ('=') a - a cursed ring of fire resistance e - a cursed ring of teleportation l - a cursed ring of invisibility v - an uncursed ring of regeneration x - an uncursed ring of teleport control (on right hand) Tools ('(') b - an uncursed towel d - an uncursed oil lamp o - a blessed bag of holding containing 59 items r - an uncursed skeleton key named rp rc s - an uncursed magic whistle Q - an empty uncursed sack Gems/Stones ('*') g - a blessed touchstone X - an uncursed luckstone named 2/10 Contents of the bag of holding: 4176 gold pieces an uncursed +0 mummy wrapping an uncursed food ration 3 uncursed food rations 2 uncursed tripe rations an uncursed tin of rothe meat 2 uncursed scrolls of earth an uncursed spellbook of cancellation an uncursed potion of gain ability an uncursed potion of monster detection an uncursed potion of oil 4 potions of holy water a potion of unholy water a blessed potion of gain level an uncursed potion of healing 3 uncursed potions of object detection an uncursed potion of sickness an uncursed ring of see invisible an uncursed ring of conflict an uncursed ring of levitation a cursed ring of regeneration an uncursed ring of teleport control a wand of slow monster (0:4) a wand of teleportation (0:3) a wand of create monster (0:12) a wand of digging (0:8) a wand of digging (0:1) a wand of digging (0:4) a wand of digging (0:7) a wand of digging (0:8) a wand of digging (0:8) a wand of light (0:11) a wand of light (0:15) a wand of light (0:11) a wand of lightning (0:7) a wand of magic missile (0:6) a wand of magic missile (0:2) a wand of magic missile (0:2) a wand of speed monster (0:7) a blessed wand of striking (0:4) a wand of striking (0:3) a wand of striking (0:7) a wand of striking (0:7) a wand of striking (0:8) a wand of striking (0:6) an uncursed bugle a can of grease (0:9) an uncursed leash an uncursed oil lamp an uncursed oil lamp an uncursed oil lamp a +0 pick-axe 3 uncursed amethyst stones an uncursed chrysoberyl stone 3 uncursed citrine stones 2 uncursed diamonds 3 uncursed emeralds an uncursed jet stone 2 uncursed rubies Hawawa the Cavewoman's attributes: Background: You were a Wanderer, a level 9 dwarven Cavewoman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 10. You entered the dungeon 11315 turns ago. There was a new moon in effect when your adventure ended. You had 4336 experience points, 784 more were needed to attain level 10. Basics: You had all 108 hit points. You had all 14 energy points (spell power). Your armor class was -2. Your wallet contained 2304 zorkmids. Autopickup was on for '$"!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 17 (limit:20). Your constitution was 19 (limit:20). Your intelligence was 9 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 6 (limit:16). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were acid resistant. You were level-drain resistant. You had automatic searching. You had infravision. You had teleport control. You were guarded. You were very fast. Your life would have been saved. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. Anu was angry with you. You survived. Vanquished creatures: 4 shopkeepers an aligned priest a black pudding a watch captain 3 ghosts 2 giant mimics a flesh golem a wumpus 2 stalkers a large dog a large cat a tiger a gargoyle a human mummy a python 2 wraiths 4 watchmen an incubus 2 chameleons a crocodile 4 giant beetles a winter wolf cub a lynx a panther 2 leprechauns 5 giant spiders an ice vortex 4 vampire bats 3 orc mummies 2 ogres a brown pudding 2 rust monsters an owlbear 2 Green-elves 7 chickatrices 2 dingoes 2 dogs a housecat a dust vortex a raven a gnome mummy a snake 2 apes 3 human zombies 4 fire ants a bugbear an imp a quasit 2 wood nymphs 2 mountain nymphs 4 Uruk-hai a rock piercer 2 rock moles a woodchuck a pony a fog cloud a yellow light 4 shriekers 13 gnome lords 3 gnomish wizards a kobold mummy a red naga hatchling a golden naga hatchling a guardian naga hatchling a gray ooze a barrow wight an elf zombie a paper golem 2 baby crocodiles 4 giant ants a floating eye 2 kittens 5 dwarves a homunculus a kobold lord a kobold shaman 6 hill orcs 6 rothes a rabid rat 2 monkeys 2 orc zombies 2 dwarf zombies a wererat 2 werejackals 9 iguanas 4 killer bees 3 acid blobs 3 coyotes 3 gas spores 5 hobbits 2 large kobolds 5 hobgoblins 7 giant rats 4 cave spiders 5 brown molds 4 green molds 3 red molds 35 gnomes 5 garter snakes 2 gnome zombies 5 geckos 11 jackals 3 foxes 7 kobolds 4 goblins 7 sewer rats 12 grid bugs 4 bats 7 lichens 8 newts 339 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain, a grave. Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: Many fountains. Level 4: Level 5: Some fountains, a sink. Level 6: Level 7: Level 8: A fountain, a grave. Stairs up to Sokoban, level 7. Level 9: Many fountains. Level 10: <- You were here. An altar, some fountains. The Gnomish Mines: levels 3 to 10 Level 3: A grave. Final resting place for hawawa-Cav-Dwa-Fem-Law, killed by a bat. Level 4: Level 5: Level 6: Many shops, a temple. Level 7: "poly" Final resting place for TlqkftoRl-Kni-Hum-Mal-Law, killed by a boulder. Level 8: Level 9: Level 10: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Goodbye hawawa the Cavewoman... You quit in The Dungeons of Doom on dungeon level 10 with 21346 points, and 6480 pieces of gold, after 11315 moves. You were level 9 with a maximum of 108 hit points when you quit.