Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-05-11 19:15:43, ended 2021-05-11 19:24:28. hawawa, lawful female dwarven Cavewoman ..- .... ...<. ---# ..k... ---.-[#... ....- --d..............- |@Z......|......- --.|.##.---.|.-- -###- --- Hawawa the Troglodyte St:18/02 Dx:13 Co:18 In:10 Wi:8 Ch:6 Lawful Dlvl:5 $:56 HP:0(18) Pw:1(1) AC:7 Xp:1/17 T:1788 Hungry Latest messages: You can't see any more. Where do you want to travel to? (For instructions type a '?') You were wearing a blindfold. You can see again. Unknown command 'b'. It's a wall. You hear crashing rock. It's a wall. A dwarf blocks your path. Really attack the dwarf? [yn] (n) n You see here a whistle. A - a whistle. What do you want to use or apply? [bqtuA or ?*] A You produce a strange whistling sound. You hear some noises. What do you want to adjust? [a-lo-qs-xzA or ?*] A Adjust letter to what [mnryA-Z] (? see used letters)? s Swapping: s - a magic whistle. You hear crashing rock. Hotdog misses the dwarf. The dwarf is killed! B - a pick-axe. What do you want to adjust? [a-lo-qs-xzAB or ?*] B Adjust letter to what [mnryB-Z] (? see used letters)? e Swapping: e - a pick-axe. Hotdog eats a dwarf corpse. You swap places with Hotdog. The dwarf zombie hits! You hit the dwarf zombie! The dwarf zombie hits! The dwarf zombie hits! What do you want to use or apply? [beqs-u or ?*] s You produce a strange whistling sound. The dwarf zombie hits! What do you want to wield? [- aef or ?*] ? Never mind. What do you want to zap? [t or ?*] ? Never mind. What do you want to use or apply? [beqs-u or ?*] s You produce a strange whistling sound. You hear some noises. Hotdog bites the dwarf zombie. The dwarf zombie misses Hotdog. Hotdog bites the dwarf zombie. The dwarf zombie misses Hotdog. The dwarf zombie hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 56 gold pieces Weapons (')') a - a +1 club (weapon in hand) f - a +2 sling (alternate weapon; not wielded) Armor ('[') x - an uncursed +0 leather cloak (being worn) B - an uncursed +0 leather armor (being worn) Comestibles ('%') g - 2 uncursed food rations Scrolls ('?') h - an uncursed scroll of remove curse i - an uncursed scroll of create monster o - an uncursed scroll of scare monster w - an uncursed scroll of gold detection Spellbooks ('+') j - an uncursed spellbook of charm monster Potions ('!') k - an uncursed potion of see invisible p - an uncursed potion of gain level v - an uncursed potion of confusion z - a cursed potion of fruit juice A - an uncursed potion of booze Wands ('/') t - a wand of striking (0:7) Tools ('(') b - an uncursed blindfold e - a +0 pick-axe q - an uncursed mirror s - an uncursed magic whistle u - an uncursed leash Gems/Stones ('*') c - 16 uncursed flint stones (in quiver pouch) d - 25 uncursed rocks l - an uncursed agate stone Hawawa the Cavewoman's attributes: Background: You were a Troglodyte, a level 1 dwarven Cavewoman. You were lawful, nominally on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 1788 turns ago. There was a new moon in effect when your adventure ended. You had 17 experience points, 3 more were needed to attain level 2. Basics: You had 0 out of 18 hit points. You had 1 out of 1 energy points (spell power). Your armor class was 7. Your wallet contained 56 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 13 (limit:20). Your constitution was 18 (limit:20). Your intelligence was 10 (limit:16). Your wisdom was 8 (limit:16). Your charisma was 6 (limit:16). Final Status: You were hungry. You were unencumbered. You were wielding a club. You had basic skill with club. Final Attributes: You were devoutly aligned. You were telepathic. You had infravision. You were warded. You are dead. Vanquished creatures: a floating eye a dwarf 2 hobbits a manes a large kobold a yellow mold a red mold 3 gnomes a gnome zombie 7 jackals a kobold a goblin 3 sewer rats 8 grid bugs 2 bats 3 newts 37 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: Some fountains. Level 3: "va" Stairs down to The Gnomish Mines. Level 4: A fountain, a grave. Level 5: A fountain, a sink. Level 6: The Gnomish Mines: levels 4 to 5 Level 4: Level 5: <- You were here. Final resting place for you, killed by a dwarf zombie. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 56 Au | | killed by a | | dwarf zombie | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Cavewoman... You died in The Gnomish Mines on dungeon level 5 with 369 points, and 56 pieces of gold, after 1788 moves. You were level 1 with a maximum of 18 hit points when you died.