Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-05-08 14:24:00, ended 2021-05-08 16:12:25. hawawa, chaotic female elven Wizard ------------------------ |.........%%...^^^^^^..| |..-------------------.| ----.| ----- |.| |..|.-- --...| |.| |.....|--|.`..| |.| |.....|..|.``.| |.| --...)|.....`-- |.| |.`...[.|...| ------|.| |..).|..|...| --|.....|.| |.%A.---|``.| |.+.....|.| |.......|..-- |-|.....|.| ----.`..|.-- |.+.....+.| ---.--.| |-|.....|-- |%....| |.+.....| |>.|..| --|.....| ------- ------- Hawawa the Magician St:18 Dx:16 Co:16 In:17 Wi:11 Ch:8 Chaotic Dlvl:6 $:152 HP:0(80) Pw:102(102) AC:-6 Xp:10/8788 T:16768 Satiated Latest messages: The dwarf mummy attacks a spot beside you. You hit the dwarf mummy! The dwarf mummy hits! You hit the dwarf mummy! The dwarf mummy misses! You hit the dwarf mummy! The dwarf mummy hits! You hit the dwarf mummy! The dwarf mummy hits! You destroy the dwarf mummy! You see here a mummy wrapping. You hear a sound reminiscent of a seal barking. With great effort you move the boulder. You see here a mummy wrapping. The Aleax hurls a potion called adic! The flagon crashes on your head and breaks into shards. The potion called adic evaporates. This burns! The Aleax swings his long sword. The Aleax hits! The Aleax swings his long sword. The Aleax hits! The Aleax kicks! In what direction? 9 The dagger hits the Aleax! The Aleax picks up a tripe ration. In what direction? 8 The dagger hits the Aleax. The Aleax swings his long sword. The Aleax hits! The Aleax swings his long sword. The Aleax hits! The Aleax kicks! In what direction? 8 You throw 2 daggers. The 1st dagger hits the Aleax! The 2nd dagger hits the Aleax! The Aleax swings his long sword. The Aleax hits! The Aleax swings his long sword. The Aleax hits! The Aleax kicks! In what direction? 8 The dagger hits the Aleax! The Aleax swings his long sword. The Aleax hits! The Aleax swings his long sword. The Aleax hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 152 gold pieces Amulets ('"') P - an uncursed amulet of reflection (being worn) Weapons (')') w - a +2 dagger (weapon in hand) J - 9 +0 daggers (at the ready) M - 2 +2 daggers Armor ('[') y - an uncursed +0 pair of jumping boots (being worn) D - an uncursed +0 small shield (being worn) R - an uncursed +0 pair of leather gloves (being worn) V - an uncursed +1 dwarvish mithril-coat (being worn) Z - a blessed +0 cloak of magic resistance (being worn) Comestibles ('%') v - an uncursed food ration E - an uncursed tin of spinach L - an uncursed C-ration U - an uncursed partly eaten lizard corpse Potions ('!') f - a blessed potion of healing g - an uncursed potion of object detection K - an uncursed potion of gain level T - 2 potions of holy water Rings ('=') e - a cursed ring of polymorph k - an uncursed ring of stealth l - an uncursed ring of see invisible t - an uncursed ring of searching G - an uncursed ring of poison resistance Q - an uncursed +4 ring of gain constitution X - a blessed +1 ring of gain constitution Wands ('/') c - a wand of light (0:10) j - a cursed wand of magic missile (0:3) p - a wand of undead turning (0:3) u - a wand of enlightenment (0:10) x - a wand of striking (0:3) z - a wand of lightning (0:7) A - a wand of light (0:15) H - a wand of digging (0:7) N - a wand of opening (0:5) O - a wand of magic missile (0:6) S - a wand of digging (0:6) W - a cursed wand of teleportation (0:1) Tools ('(') a - an uncursed stethoscope b - an uncursed blindfold d - a blessed magic lamp q - a +0 unicorn horn r - an uncursed skeleton key named rpois s - an uncursed magic whistle Gems/Stones ('*') I - 2 uncursed luckstones named 8/10 Hawawa the Wizard's attributes: Background: You were a Magician, a level 10 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 6. You entered the dungeon 16768 turns ago. You had 8788 experience points, 1212 more were needed to attain level 11. Basics: You had 0 out of 80 hit points. You had all 102 energy points (spell power). Your armor class was -6. Your wallet contained 152 zorkmids. Autopickup was on for '$"!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 16 (peak:17, limit:18). Your constitution was 16 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 8 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were invisible. You could jump. You had a small defense bonus (+5). You were guarded. You had reflection. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 3 shopkeepers a watch captain 2 giant mimics a large mimic a wumpus a stalker a giant mummy 2 small mimics a warhorse a wood golem 2 pyrolisks a large dog 2 freezing spheres a shocking sphere a large cat an ochre jelly 3 leocrottas 4 stone giants 2 red nagas a python a cobra an ettin zombie a Grey-elf 6 soldiers 4 watchmen 2 chameleons a giant beetle 5 cockatrices 2 panthers a leprechaun an orc-captain 2 giant spiders a horse 4 ice vortices a baby long worm 2 black lights a gnome king 3 orc mummies 2 dwarf mummies 2 brown puddings 3 rust monsters 2 owlbears a yeti 3 lizards 3 chickatrices a housecat a jaguar 5 dwarf lords a blue jelly 3 white unicorns a raven a gnome mummy a snake 3 soldier ants an imp a water nymph 4 mountain nymphs an orc shaman a rock piercer a rock mole 2 ponies 18 gnome lords 9 gnomish wizards 2 kobold mummies a red naga hatchling a golden naga hatchling a guardian naga hatchling 2 gray oozes a paper golem a baby crocodile a little dog 5 floating eyes a kitten 20 dwarves a homunculus a kobold lord a kobold shaman 2 hill orcs 5 rothes a centipede 4 giant bats a monkey 4 iguanas 6 killer bees an acid blob 2 gas spores 9 hobbits 9 manes a large kobold a hobgoblin 4 giant rats 2 cave spiders a brown mold 58 gnomes 27 garter snakes a gnome zombie 4 geckos 9 jackals 4 foxes 2 kobolds 4 goblins 11 sewer rats 8 grid bugs 3 bats 5 lichens 12 newts 382 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: "vault" An altar to Anhur, a sink, a grave. Level 2: Level 3: Some graves. Level 4: "vault" Stairs down to The Gnomish Mines. Level 5: A potion shop, a fountain. Level 6: Level 7: A fountain. Level 8: A potion shop, a fountain. Level 9: Level 10: A fountain. Stairs up to Sokoban, level 9. Level 11: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, many fountains. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Sokoban: levels 9 up to 6 Level 6: <- You were here. Unsolved. Final resting place for you, killed by an Aleax. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 152 Au | | killed by an | | Aleax | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You died in Sokoban on dungeon level 6 with 34055 points, and 152 pieces of gold, after 16768 moves. You were level 10 with a maximum of 80 hit points when you died.