Unix NetHack Version 3.6.6-0 post-release - last build Mon Sep 14 17:56:00 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-11-10 14:10:40, ended 2020-11-10 16:09:08. hawawa, neutral female gnomish Healer ` % % ` ` | [ % [ % $|}--------------- -----------.------ |}}}}}}|........| ..........H.....|))))))) [[[[[[[ ` |.....}|........| [ [%|...@.......|))))))) ? [[[[[[[ |.....}|*%......|----------|%..........| `|..%..}%%.[{..).-).....)..))%...@....\(| ) ----....._|*....)..|----------|...........| ` `........}|........|..(. % |....@).....|%%%%%%% ******* |.| -.-}%}}%}|........|....(.........`H@A....|%%%%% % ******* |. |)|}-------------------------------+------ |/--|.| | % [ % [ |.*`|.| ? |--.|.| % % |.`**^| ------- Hawawa the Empiric St:17 Dx:11 Co:16 In:11 Wi:19 Ch:18 Neutral Dlvl:27 $:1315 HP:0(44) Pw:29(29) AC:-14 Xp:3/41 T:10691 Satiated Latest messages: The invisible Archon gazes at the ettin... but nothing happens. The soldier thrusts her short sword. The soldier misses! The invisible Archon swings his long sword at the soldier. The invisible Archon hits the soldier. The soldier is killed! The hill giant thrusts her short sword. The hill giant misses! The invisible Archon flies reluctantly over a short sword. The soldier thrusts her short sword. The soldier misses! The dagger hits the soldier. The hill giant thrusts her short sword. The hill giant misses! The invisible Archon gazes at the ettin... but nothing happens. The soldier thrusts her short sword. The soldier misses! The invisible Archon flies reluctantly over a short sword. The hill giant thrusts her short sword. The hill giant misses! The invisible Archon gazes at the ettin... but nothing happens. The soldier thrusts her short sword. The soldier just misses! The hill giant thrusts her short sword. The hill giant hits! The invisible Archon gazes at the ettin... but nothing happens. The soldier thrusts her short sword. The soldier hits! The invisible Archon drops a short sword. The invisible Archon flies reluctantly over a short sword. The soldier thrusts her short sword. The soldier hits! The hill giant thrusts her short sword. The hill giant hits! The invisible Archon flies reluctantly over a short sword. The soldier thrusts her short sword. The soldier misses! The hill giant thrusts her short sword. The hill giant misses! The invisible Archon flies reluctantly over a short sword. The invisible Archon gazes at the ettin... but nothing happens. The hill giant thrusts her short sword. The hill giant hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 1315 gold pieces Amulets ('"') k - an uncursed amulet of reflection J - an uncursed amulet versus poison (being worn) Weapons (')') c - a blessed +0 scalpel w - a -3 orcish dagger (weapon in hand) Armor ('[') g - an uncursed rotted +0 elven cloak D - an uncursed +1 pair of kicking boots (being worn) H - a blessed +1 small shield (being worn) V - an uncursed +0 cloak of invisibility (being worn) W - an uncursed +1 helm of brilliance (being worn) X - a blessed +3 pair of gauntlets of dexterity (being worn) Comestibles ('%') n - 7 uncursed food rations A - 2 uncursed tripe rations M - an uncursed lizard corpse T - 2 uncursed tripe rations Scrolls ('?') f - an uncursed scroll of destroy armor y - an uncursed scroll of remove curse F - an uncursed scroll of destroy armor L - an uncursed scroll of light N - a cursed scroll of enchant armor O - 2 uncursed scrolls of teleportation P - 3 uncursed scrolls of blank paper R - a cursed scroll of identify U - an uncursed scroll of confuse monster Potions ('!') l - an uncursed potion of confusion z - an uncursed potion of paralysis G - 3 uncursed potions of water Rings ('=') m - a cursed ring of hunger named cursed u - an uncursed ring of polymorph control B - an uncursed ring of free action E - an uncursed ring of levitation S - an uncursed +3 ring of increase damage Wands ('/') h - a wand of sleep (0:5) i - a wand of undead turning (0:3) j - a wand of fire (0:3) t - a wand of striking (0:5) v - a wand of secret door detection (0:8) x - a wand of probing (0:3) C - a wand of create monster (0:11) I - a wand of lightning (0:7) K - a wand of make invisible (0:5) Q - a wand of digging (0:6) Z - a wand of fire (0:0) Tools ('(') a - an uncursed stethoscope named p1632 b - an uncursed towel d - a cursed oil lamp e - a +0 pick-axe q - a +0 unicorn horn r - an uncursed skeleton key s - an uncursed leash (attached to the invisible Archon) Gems/Stones ('*') p - 2 uncursed jasper stones Y - an uncursed worthless piece of orange glass (in quiver pouch) Hawawa the Healer's attributes: Background: You were an Empiric, a level 3 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 27. You entered the dungeon 10691 turns ago. You had 41 experience points, 39 more were needed to attain level 4. Basics: You had 0 out of 44 hit points. You had all 29 energy points (spell power). Your armor class was -14. Your wallet contained 1315 zorkmids. Autopickup was on for '$"?!=/+' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/50). Your dexterity was 11 (base:8, limit:18). Your constitution was 16 (limit:18). Your intelligence was 11 (base:10, limit:19). Your wisdom was 19 (base:18, innate limit:18). Your charisma was 18 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were fervently aligned. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You could teleport. You had a large defense bonus (+13). You were warded. You were fast. You are dead. Vanquished creatures: Medusa a storm giant a titan a glass golem 2 gray dragons a titanothere a disenchanter 7 shopkeepers 2 liches a frost giant an ettin 2 lieutenants a watch captain 2 giant mimics a fire giant an ogre king 3 stalkers an air elemental a hill giant 2 black nagas 3 xorns a giant zombie 2 sergeants 4 small mimics an ettin mummy an ogre lord 8 trolls 4 sharks 6 electric eels a flaming sphere a large cat a dwarf king 2 tengu a stone giant an ettin zombie a leather golem 37 soldiers 4 watchmen a quivering blob 2 wolves a winter wolf cub a lynx 2 gremlins a leprechaun 2 iron piercers a horse an ice vortex a forest centaur 3 gnome kings 2 orc mummies an ogre 2 brown puddings 2 rust monsters a yeti a werewolf 2 giant eels a lizard 2 dogs 2 housecats a gray unicorn a dust vortex 2 gnome mummies 3 snakes 3 apes 3 human zombies 4 Woodland-elves 3 soldier ants 9 bugbears a quasit a wood nymph a water nymph a mountain nymph 2 Uruk-hai an orc shaman a rock piercer 2 ponies 2 fog clouds 6 yellow lights a shrieker a violet fungus 6 gnome lords 2 gnomish wizards 3 kobold mummies 2 black naga hatchlings 4 elf zombies a ghoul a straw golem 2 paper golems 2 jellyfish a baby crocodile 6 giant ants a little dog 5 floating eyes 8 dwarves 2 homunculi 2 kobold lords 3 kobold shamans 8 hill orcs 4 rothes 2 giant bats a monkey 4 dwarf zombies a wererat 2 werejackals an iguana 2 killer bees 7 acid blobs 8 coyotes 2 gas spores 7 hobbits 7 large kobolds 12 hobgoblins 4 giant rats 3 cave spiders 2 brown molds 3 yellow molds 2 green molds 7 red molds 15 gnomes 3 gnome zombies 22 geckos 6 jackals 2 foxes 5 kobolds 6 goblins 13 grid bugs 3 bats 8 lichens 16 newts 432 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were a pacifist. You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 27 Level 1: Level 2: An untended shop, an altar, a grave. Stairs down to The Gnomish Mines. Level 3: An untended shop, a fountain. Level 4: An untended shop, an altar to Hermes, a fountain. Level 5: A fountain. Level 6: Level 7: A fountain. Level 8: A throne, a fountain. Level 9: Many fountains. Oracle of Delphi. Level 10: Stairs up to Sokoban, level 9. Level 11: A very big room. Level 12: A fountain. Level 13: Level 14: A fountain. Level 15: A primitive area. Level 16: Summoned by Hippocrates. Portal to The Quest. Level 17: Level 18: Level 19: Level 20: Level 21: Level 22: A fountain. Level 23: Level 24: Level 25: A fountain. Level 26: Level 27: <- You were here. A throne, a fountain. The castle. Final resting place for you, killed by a hill giant, while sleeping. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: The Quest: Level 1: Home. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 1315 Au | | killed by a hill | | giant | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Healer... You died in The Dungeons of Doom on dungeon level 27 with 8650 points, and 1315 pieces of gold, after 10691 moves. You were level 3 with a maximum of 44 hit points when you died.