Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-29 02:24:29, ended 2021-06-29 02:25:54. elvenwhite, chaotic female elven Wizard ----- |...| +:..| ------- |...| ..%...| |@...# ............| ----- ....... | Elvenwhite the Evoker St:7 Dx:15 Co:15 In:20 Wi:9 Ch:9 Chaotic Dlvl:1 $:2 HP:18(18) Pw:19(19) AC:9 Xp:2/39 T:17 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello elvenwhite, welcome to NetHack! You are a chaotic female elven Wizard. What do you want to zap? In what direction? 9 Tekaaluk turns into a wumpus! You miss the newt. You hear a door open. You kill the newt! $ - 2 gold pieces. You swap places with Tekaaluk. You kill the sewer rat! You see here a violet gem. n - a violet gem. What do you want to zap? In what direction? 2 Tekaaluk shudders! You kill poor Tekaaluk! Welcome to experience level 2. You hear the rumble of distant thunder... Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 2 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - 2 uncursed scrolls of identify j - an uncursed scroll of create monster Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of extra healing Potions ('!') f - an uncursed potion of object detection g - an uncursed potion of restore ability h - an uncursed potion of healing Rings ('=') d - an uncursed ring of teleportation e - an uncursed ring of regeneration Wands ('/') c - a wand of polymorph (0:2) Tools ('(') m - an uncursed tooled horn Gems/Stones ('*') n - an uncursed amethyst stone Elvenwhite the Wizard's attributes: Background: You were an Evoker, a level 2 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 17 turns ago. It was nighttime. You had 39 experience points, 1 more was needed to attain level 3. Basics: You had all 18 hit points. You had all 19 energy points (spell power). Your armor class was 9. Your wallet contained 2 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 7 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You had sinned. You were magic-protected. You had infravision. You were warded. You were unlucky. You survived. Vanquished creatures: a wumpus a sewer rat a newt 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye elvenwhite the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 230 points, and 2 pieces of gold, after 17 moves. You were level 2 with a maximum of 18 hit points when you quit.