Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-27 18:18:35, ended 2021-06-27 18:19:01. elvenwhite, chaotic female elven Wizard + -------- @ ##.......| # # |......| # # |......| # ## |.<....| #### # |......| ----.--- ## |......| |.......#### -------- +..%...| |......| -------- Elvenwhite the Evoker St:10 Dx:17 Co:16 In:15 Wi:9 Ch:8 Chaotic Dlvl:1 $:5 HP:11(11) Pw:8(8) AC:9 Xp:1/1 T:47 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello elvenwhite, welcome to NetHack! You are a chaotic female elven Wizard. You are lucky! Full moon tonight. You kill the grid bug! It's solid stone. It's solid stone. You find a hidden passage. Tekaaluk falls into a pit! Tekaaluk is killed! $ - 5 gold pieces. You stop in front of the door. What do you want to ready? Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 5 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of destroy armor j - an uncursed scroll of magic mapping k - a blessed scroll of scare monster Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of light Potions ('!') f - a blessed potion of monster detection g - an uncursed potion of levitation h - an uncursed potion of extra healing Rings ('=') d - an uncursed +1 ring of protection e - an uncursed ring of stealth Wands ('/') c - a wand of undead turning (0:6) Tools ('(') n - a magic marker (0:30) o - an uncursed tooled horn Elvenwhite the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 47 turns ago. There was a full moon in effect when your adventure ended. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 5 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 17 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 15 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You had infravision. You were warded. You were lucky. You survived. Vanquished creatures: a kitten a grid bug 2 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye elvenwhite the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 9 points, and 5 pieces of gold, after 47 moves. You were level 1 with a maximum of 11 hit points when you quit.