Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-16 04:53:27, ended 2021-06-16 05:08:03. elvenwhite, chaotic female elven Wizard ------- ------------ ##-.....| ...........| # |...@$| |..........| ######`|...%.| |...........##### # |.....| |..........| |.....| |..........| |...... ----------- -|------.--- ------- |.......d.| ### |.........+ # |.........| # # |........<.# ### -----.-----####### ## ####### #-+---|- #|..%..| #|..%.{| #|.....| #......+ ------- Elvenwhite the Evoker St:12 Dx:13 Co:12 In:20 Wi:8 Ch:10 Chaotic Dlvl:3 $:20 HP:0(11) Pw:6(7) AC:9 Xp:1/14 T:702 Hungry Latest messages: You can't move diagonally into an intact doorway. You hear bubbling water. It's solid stone. It's solid stone. It's solid stone. You can't move diagonally into an intact doorway. It's solid stone. You stop. Tekaaluk is in the way! It's solid stone. It's solid stone. It's solid stone. You hear bubbling water. You swap places with Tekaaluk. You descend the stairs. x - a fizzy potion. You see here a statue of a jackal. You stop in front of the door. You find a falling rock trap. You find a bear trap. Pick an object. In what direction? 3 Thump! This door is locked. This door is locked. You swap places with Tekaaluk. You hear some noises in the distance. You miss the bat. The bat bites! The bat bites! You hear some noises. In what direction? 3 The spell hits the bat! You kill the bat! You can't move diagonally into an intact doorway. You are beginning to feel hungry. You don't have anything to eat. You hear bubbling water. A boulder blocks your path. The door resists! The door opens. Click! Tekaaluk triggers something. The boulder hits Tekaaluk! Tekaaluk is killed! You are hit by a boulder! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 20 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) w - a cursed -1 broadsword Armor ('[') b - a blessed +0 cloak of magic resistance (being worn) Scrolls ('?') i - a blessed scroll of light j - an uncursed scroll of punishment k - an uncursed scroll of enchant weapon q - an uncursed scroll of gold detection Spellbooks ('+') l - a blessed spellbook of force bolt m - a blessed spellbook of stone to flesh Potions ('!') f - an uncursed potion of water g - a blessed potion of object detection h - an uncursed potion of healing x - an uncursed potion of sickness Rings ('=') d - an uncursed ring of searching (on right hand) e - an uncursed ring of stealth (on left hand) r - an uncursed ring of see invisible Wands ('/') c - a wand of slow monster (0:5) Tools ('(') n - an uncursed wooden flute o - an uncursed blindfold t - an uncursed mirror u - a cursed skeleton key v - a tinning kit (0:51) Gems/Stones ('*') p - an uncursed chrysoberyl stone s - a cursed chrysoberyl stone Elvenwhite the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 3. You entered the dungeon 702 turns ago. It was nighttime. You had 14 experience points, 6 more were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had 6 out of 7 energy points (spell power). Your armor class was 9. Your wallet contained 20 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 12 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 8 (limit:20). Your charisma was 10 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You had automatic searching. You had infravision. You were stealthy. You were warded. You are dead. Vanquished creatures: a kitten a sewer rat a grid bug a bat a lichen a kobold zombie 2 newts 8 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Many fountains. Level 2: A fountain. Level 3: <- You were here. A fountain. Final resting place for you, killed by a boulder. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | elvenwhite | | 20 Au | | killed by a | | boulder | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elvenwhite the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 174 points, and 20 pieces of gold, after 702 moves. You were level 1 with a maximum of 11 hit points when you died.