Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-10-18 21:00:07, ended 2024-10-19 08:16:54. drugfish, neutral male human Tourist --- ------ -- ---------- ---.--- ---- --....|---.| -- ---.--.--..| ---.....---..-- ------..|..||...| ------.-- |..........|--- --...........>.| |..--..-|.--|...| |.......| |..........--.-- |..............| ---|......||.|--...-- |.-.....| --.............| -----..--.........---.-|......--.||.....-- |.....--- ---...........--|..|----|.."...........|-.[......--......|--- |.----- |-...........--..-- |..............--...............---..---.| --.....-...........-- --...............[............---|.......| ------ |..--....-..........-----..........................--- |....---- --....-- |..||.---.......[.....--.....---..................-- |..-.| ----|..-...| -----.| |......---.|......---- |.......--.........| |....| |..||^|...-- |..| --.....| -----....|--- |.....-.||-........--- ----.---M.--.#.<-- |.-- |.....| |....--.---.......||...........| ---)....d@...|--- ------.| --.---- |.............-------..........| --...-----f---- --......------------- --.............--- ---........| |..-------.| |...................-- --..........[...| --....--.----)---..|...| --.----------------..-------......---....| ---.--|..........|....| --- --..........|..-- |..--- --- ----....|.-|....| ---..---------- |..| --..-------..| ---- ---- ---- ---- Drugfish the Excursionist St:11 Dx:13 Co:18 In:14 Wi:10 Ch:15 Neutral Dlvl:9 $:0 HP:0(65) Pw:18(35) AC:10 Xp:8/1985 T:19386 Burdened Latest messages: You see here a crossbow bolt. It's a wall. There are many objects here. d - an orange gem. z - a red gem. You climb up the stairs. You see here 2 red gems. You have a little trouble lifting 2 red gems. Continue? [ynq] (q) y You have a little trouble lifting g - 2 red gems. Your movements are slowed slightly because of your load. You fail to cast the spell correctly. You don't have enough energy to cast that spell. What do you want to use or apply? You produce a strange whistling sound. You fall down the stairs. It's a wall. There are many objects here. Dangdangee misses the rope golem. Dangdangee bites the rope golem. The rope golem hits Dangdangee. The rope golem hits Dangdangee. The rope golem squeezes Dangdangee. Dangdangee bites the rope golem. You hear some noises. The rope golem is destroyed! Dangdangee misses the human mummy. Dangdangee bites the human mummy. You swap places with Dangdangee. The human mummy hits! The human mummy hits! The human mummy hits! The human mummy hits! The human mummy hits! The human mummy hits! You stop. Your kitten is in the way! The human mummy hits! The human mummy hits! The human mummy hits! The human mummy hits! What do you want to drink? Never mind. Dangdangee bites the human mummy. The human mummy misses Dangdangee. The human mummy hits Dangdangee. Dangdangee bites the human mummy. The human mummy hits! The human mummy hits! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) q Inventory: Weapons (')') a - 15 blessed +2 darts h - a +0 dagger A - 10 +0 darts F - a blessed poisoned +2 dart H - a poisoned +1 dart M - a poisoned +0 dart R - a +3 elven dagger named enchanted (weapon in hand) T - a blessed poisoned +1 dart Armor ('[') c - an uncursed +1 dwarvish mithril-coat m - a blessed +1 orcish helm y - an uncursed +0 pair of iron shoes N - an uncursed +0 small shield O - an uncursed +3 pair of leather gloves V - an uncursed +0 pair of iron shoes X - an uncursed +0 dwarvish cloak Comestibles ('%') b - 2 uncursed food rations J - an uncursed tripe ration S - 2 uncursed cloves of garlic Scrolls ('?') n - an uncursed scroll of food detection Potions ('!') e - a blessed potion of healing j - a cursed potion of see invisible r - an uncursed potion of water t - an uncursed potion of restore ability C - an uncursed potion of monster detection D - 2 uncursed potions of gain energy I - an uncursed potion of sickness Y - an uncursed potion of healing Z - 2 uncursed potions of booze Rings ('=') s - an uncursed ring of see invisible (on right hand) Wands ('/') i - a wand of create monster (0:13) x - a wand of cold (0:5) G - a wand of digging (0:2) Q - a wand of striking (0:1) W - a wand of speed monster (0:7) Tools ('(') f - an uncursed stethoscope k - an expensive camera (0:63) l - an uncursed credit card B - a blessed oil lamp L - an uncursed magic whistle P - an uncursed towel U - an uncursed oil lamp Gems/Stones ('*') d - an uncursed worthless piece of orange glass g - 2 uncursed jasper stones o - an uncursed chrysoberyl stone p - an uncursed luckstone q - an uncursed worthless piece of white glass v - an uncursed emerald w - an uncursed ruby z - 2 uncursed worthless pieces of red glass K - an uncursed worthless piece of green glass Drugfish the Tourist's attributes: Background: You were an Excursionist, a level 8 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Gnomish Mines, on level 9. You entered the dungeon 19386 turns ago. There was a full moon in effect when your adventure ended. You had 1985 experience points, 575 more were needed to attain level 9. Basics: You had 0 out of 65 hit points. You had 18 out of 35 energy points (spell power). Your armor class was 10. Your wallet was empty. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (peak:16, limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 15 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. You were not wearing any armor. Final Attributes: You were piously aligned. You were fire resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 vampire lords a golden naga a ghost a large mimic an earth elemental a gelatinous cube a flaming sphere a gargoyle 2 dwarf kings a mountain centaur a human mummy an ettin zombie 4 watchmen 7 wolves a lynx 6 leprechauns a mumak 2 giant spiders a scorpion an ice vortex 2 gnome kings 3 orc mummies 2 dwarf mummies a brown pudding an owlbear a werewolf a Green-elf a lizard a dingo 2 jaguars a dwarf lord a blue jelly a dust vortex 3 ravens a plains centaur 2 gnome mummies a snake 2 human zombies a rope golem a fire ant a bugbear a wood nymph a water nymph 3 mountain nymphs an orc shaman 3 rock piercers 3 rock moles a pony 2 fog clouds a yellow light 2 shriekers 2 violet fungi 8 gnome lords 2 gnomish wizards 3 kobold mummies a red naga hatchling a golden naga hatchling 3 gray oozes a barrow wight 8 elf zombies a straw golem 2 paper golems a baby crocodile 5 giant ants a little dog 4 floating eyes a kitten 17 dwarves a homunculus a kobold lord a kobold shaman 13 hill orcs 5 rothes 4 rabid rats 2 centipedes 2 giant bats 5 monkeys 8 orc zombies a wererat 2 werejackals 11 iguanas 2 acid blobs 3 coyotes 4 gas spores 4 hobbits 9 manes 2 large kobolds 4 hobgoblins 10 giant rats a cave spider 3 brown molds 4 green molds 2 red molds 63 gnomes a Keystone Kop 2 garter snakes 4 gnome zombies 11 geckos 7 jackals a fox 4 kobolds 7 goblins 6 sewer rats 7 grid bugs 3 bats 10 lichens a kobold zombie 11 newts 388 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: A general store, an altar. Stairs down to The Gnomish Mines. Level 3: An altar, a fountain. Level 4: An altar to The Lady, a fountain, a grave. Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: The Gnomish Mines: levels 3 to 10 Level 3: A grave. Final resting place for drugfish-Tou-Hum-Mal-Neu, killed by an acidic glob. Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: <- You were here. Final resting place for you, killed by a human mummy. Level 10: Some fountains. Sokoban: levels 5 up to 4 Level 4: Unsolved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 0 Au | | killed by a | | human mummy | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha drugfish the Tourist... You died in The Gnomish Mines on dungeon level 9 with 16930 points, and 0 pieces of gold, after 19386 moves. You were level 8 with a maximum of 65 hit points when you died.