Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-03-09 17:49:57, ended 2024-03-09 17:50:18. drugfish, neutral male human Wizard ---------------- |..............| --- |...@.......<... ...| |..........f...| |..............| ---------------- Drugfish the Evoker St:12 Dx:16 Co:11 In:17 Wi:8 Ch:11 Neutral Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/1 T:14 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a neutral male human Wizard. Be careful! New moon tonight. You stop. Tekaaluk is in the way! You stop. Tekaaluk is in the way! Tekaaluk misses the grid bug. You miss the grid bug. Tekaaluk misses the grid bug. You hit the grid bug. Tekaaluk misses the grid bug. The grid bug bites! You kill the grid bug! There is an altar to Anhur (chaotic) here. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of confuse monster j - an uncursed scroll of charging k - an uncursed scroll of magic mapping Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of healing Potions ('!') f - an uncursed potion of see invisible g - an uncursed potion of confusion h - an uncursed potion of water Rings ('=') d - an uncursed ring of cold resistance e - an uncursed ring of shock resistance Wands ('/') c - a wand of striking (0:7) Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 14 turns ago. There was a new moon in effect when your adventure ended. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 12 hit points. You had all 6 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: a grid bug No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. An altar. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 14 moves. You were level 1 with a maximum of 12 hit points when you quit.