Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-03-09 17:42:41, ended 2024-03-09 17:42:53. drugfish, neutral male human Wizard -------------- .<....f@%....| |......n.....| ............(| --------+----- Drugfish the Evoker St:9 Dx:17 Co:15 In:18 Wi:9 Ch:8 Neutral Dlvl:1 $:7 HP:9(12) Pw:8(8) AC:9 Xp:1/1 T:11 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a neutral male human Wizard. Be careful! New moon tonight. $ - 7 gold pieces. The jackal bites! You miss the jackal. Tekaaluk misses the jackal. The jackal bites! You kill the jackal! Tekaaluk eats a jackal corpse. You swap places with Tekaaluk. Drink from the fountain? [yn] (n) y This tepid water is tasteless. Drink from the fountain? [yn] (n) y You attract a water nymph! The fountain dries up! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 7 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of enchant weapon j - an uncursed scroll of identify k - a blessed scroll of enchant armor Spellbooks ('+') l - a blessed spellbook of force bolt m - a blessed spellbook of detect food Potions ('!') f - an uncursed potion of restore ability g - an uncursed potion of see invisible h - an uncursed potion of sleeping Rings ('=') d - an uncursed ring of cold resistance e - an uncursed ring of protection from shape changers Wands ('/') c - a wand of lightning (0:8) Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 11 turns ago. There was a new moon in effect when your adventure ended. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 9 out of 12 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 7 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: a jackal No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 11 points, and 7 pieces of gold, after 11 moves. You were level 1 with a maximum of 12 hit points when you quit.