Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-03-09 07:53:33, ended 2024-03-09 07:53:58. drugfish, neutral male human Wizard ----- |.<.| ....| |.$f| |..@| --.-- Drugfish the Evoker St:9 Dx:11 Co:18 In:18 Wi:10 Ch:7 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1/1 T:9 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a neutral male human Wizard. Be careful! New moon tonight. You kill the newt! Tekaaluk eats a newt corpse. Drink from the fountain? [yn] (n) y This tepid water is tasteless. Drink from the fountain? [yn] (n) y This tepid water is tasteless. The fountain dries up! What do you want to drink? Never mind. You swap places with Tekaaluk. You see here a scroll labeled ELBIB YLOH. Autopickup: OFF. What do you want to drink? Never mind. Autopickup: ON, for $ objects, with some exceptions. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of magic mapping j - an uncursed scroll of light k - an uncursed scroll of create monster Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of create monster Potions ('!') f - an uncursed potion of healing g - an uncursed potion of gain level h - an uncursed potion of gain energy Rings ('=') d - an uncursed +2 ring of protection e - an uncursed ring of conflict Wands ('/') c - a wand of sleep (0:5) Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 9 turns ago. There was a new moon in effect when your adventure ended. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 12 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: a newt No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 9 moves. You were level 1 with a maximum of 12 hit points when you quit.