Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-03-07 16:35:55, ended 2024-03-07 16:53:15. drugfish, neutral male human Wizard ---------- |.>.......# ---------- #-........|# |)))[)@).| #----------# ----.------- |))))...@-## #### # |..........| |))))))).| # # ## ------- |..........| |))))))).| # # # ######......| |..........| |[)).[)).| % -------------# # # |.....-## |.........>| ---------- #%# |...........|# # # ......| ###-..........| # |...........-# ####` #|.....| ------------ ###|...........| ### ##......| #......%.....-######------ #|.....| |...........| #|....| ##------- |............## #|....| ## ------------- #|....-### #|<...| #.....| ------ Drugfish the Conjurer St:11 Dx:12 Co:12 In:18 Wi:13 Ch:11 Neutral Dlvl:4 $:59 HP:33(33) Pw:21(32) AC:9 Xp:4/116 T:1371 Latest messages: Tekaaluk eats an iguana corpse. You see here a dagger (no charge). C - a dagger. The gnome throws a dagger! The dagger misses Tekaaluk. You are hit by a dagger. Tekaaluk misses the gnome. Tekaaluk misses the gnome. Tekaaluk bites the gnome. The gnome is killed! You see here a dagger (no charge). C - a dagger. There are a few objects here. Tekaaluk drops a dagger. You see here a crude dagger (for sale, 14 zorkmids). Wait! That's a small mimic! You see here a long sword (for sale, 35 zorkmids). There are a few objects here. Tekaaluk picks up a long sword. Tekaaluk drops a long sword. Tekaaluk picks up a mace. Tekaaluk drops a mace. In what direction? 8 The magic missile hits the small mimic! The magic missile hits the small mimic! The magic missile hits you! The missiles bounce off! The small mimic hits! You destroy the kobold zombie! You see here a kobold corpse. Wait! That's a small mimic! You hit the small mimic. In what direction? 7 The spell hits the small mimic! In what direction? 7 The spell hits the small mimic! You kill the small mimic! Welcome to experience level 4. The spell hits it. You kill it! You hear the rumble of distant thunder... You see here a small mimic corpse. You see here a small mimic corpse. "Hello, drugfish! Welcome again to Fleac's antique weapons outlet!" There are a few objects here. There are a few objects here. Really quit? [yn] (n) y Fleac gratefully inherits all your possessions. Do you want to see what you had when you quit? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 59 gold pieces Amulets ('"') y - an uncursed amulet of ESP Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) p - a +0 orcish dagger q - a +0 sling r - 9 +0 elven arrows C - 3 +0 daggers Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') s - an uncursed food ration Scrolls ('?') h - an uncursed scroll of scare monster i - an uncursed scroll of identify j - an uncursed scroll of enchant weapon v - an uncursed scroll of destroy armor Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile Potions ('!') f - 2 uncursed potions of object detection g - an uncursed potion of see invisible w - an uncursed potion of extra healing x - an uncursed potion of fruit juice z - a cursed potion of healing Rings ('=') d - an uncursed ring of polymorph e - an uncursed ring of searching (on right hand) A - an uncursed ring of conflict Wands ('/') c - a wand of light (0:13) Tools ('(') m - an uncursed blindfold n - an uncursed mirror B - an empty uncursed sack Gems/Stones ('*') o - an uncursed worthless piece of white glass u - an uncursed worthless piece of orange glass Drugfish the Wizard's attributes: Background: You were a Conjurer, a level 4 male human Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 1371 turns ago. You had 116 experience points, 44 more were needed to attain level 5. Basics: You had all 33 hit points. You had 21 out of 32 energy points (spell power). Your armor class was 9. Your wallet contained 59 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You had sinned. You were magic-protected. You had automatic searching. You were warded. You were unlucky. You survived. Vanquished creatures: a small mimic a shrieker a kitten 2 iguanas a large kobold 2 gnomes a gecko 2 kobolds 2 goblins a sewer rat 4 lichens a kobold zombie 4 newts 23 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Many fountains. Level 3: A fountain. Level 4: <- You were here. A weapon shop. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: Level 5: Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 723 points, and 59 pieces of gold, after 1371 moves. You were level 4 with a maximum of 33 hit points when you quit.