Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-03-07 16:32:41, ended 2024-03-07 16:33:55. drugfish, neutral female human Wizard ----------- |......... --------- |.........| ........- |........$| |.......| |.........| #..<.....| .........@.###### #-.------- ----------- ### ## Drugfish the Evoker St:10 Dx:14 Co:12 In:18 Wi:13 Ch:7 Neutral Dlvl:1 $:7 HP:12(12) Pw:8(8) AC:9 Xp:1/7 T:29 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a neutral female human Wizard. $ - 7 gold pieces. You kill the newt! The door resists! The door resists! The door opens. You swap places with Tekaaluk. It's solid stone. It's solid stone. It's solid stone. You kill the goblin! You don't have anything to eat. You see here a goblin corpse. Where do you want to travel to? (For instructions type a '?') Tekaaluk eats a goblin corpse. You hear some noises in the distance. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 7 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of magic mapping j - an uncursed scroll of identify k - an uncursed scroll of gold detection Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of slow monster Potions ('!') f - an uncursed potion of invisibility g - an uncursed potion of extra healing h - an uncursed potion of restore ability Rings ('=') d - an uncursed ring of polymorph control e - an uncursed ring of stealth Wands ('/') c - a wand of slow monster (0:5) Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 female human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 29 turns ago. You had 7 experience points, 13 more were needed to attain level 2. Basics: You had all 12 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 7 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: a goblin 2 newts 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 35 points, and 7 pieces of gold, after 29 moves. You were level 1 with a maximum of 12 hit points when you quit.