Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-08-09 12:52:42, ended 2024-03-07 12:20:31. drugfish, neutral male human Archeologist ------+- |...<..| |....... -----|-- # # # ## # # # ### ---@-- | .f.. | ...| |.... |>... ---- Drugfish the Digger St:15 Dx:9 Co:14 In:15 Wi:14 Ch:8 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/6 T:46 Satiated Latest messages: The door resists! The door opens. You can't move diagonally into an intact doorway. You kill the jackal! You miss the jackal. The jackal misses! You kill the jackal! You hit the lichen. You kill the lichen! You see here 2 jackal corpses. There are 2 jackal corpses here; eat one? [ynq] (n) y This jackal corpse tastes okay. You finish eating the jackal corpse. You can't jump very far. Unknown command '^J'. You can't jump very far. You can't move diagonally into an intact doorway. You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. You finish eating the jackal corpse. You swap places with Tekaaluk. It's a wall. Hello drugfish, the human Archeologist, welcome back to NetHack! You swap places with Tekaaluk. A fox blocks your path. You don't have anything to drink. What do you want to ready? Never mind. Unknown command '^Q'. What do you want to ready? Never mind. You don't have anything to drink. Tekaaluk bites the fox. The fox is killed! Unknown command '~'. Unknown command '^Q'. Unknown command '^Q'. You don't have anything to drink. You don't have anything to drink. What do you want to eat? Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +2 bullwhip (weapon in hand) Armor ('[') b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles ('%') d - 3 uncursed food rations Tools ('(') e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:97) h - an empty uncursed sack i - a can of grease (0:9) Gems/Stones ('*') g - an uncursed touchstone Drugfish the Archeologist's attributes: Background: You were a Digger, a level 1 male human Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 46 turns ago. You had 6 experience points, 14 more were needed to attain level 2. Basics: You had all 13 hit points. You had both energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 9 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a whip. You had basic skill with whip. Final Attributes: You were fervently aligned. You were stealthy. You were fast. You survived. Vanquished creatures: 2 jackals a fox a lichen 4 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: <- You were here. Level 2: A fountain. Goodbye drugfish the Archeologist... You quit in The Dungeons of Doom on dungeon level 1 with 74 points, and 0 pieces of gold, after 46 moves. You were level 1 with a maximum of 13 hit points when you quit.