Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-18 18:37:37, ended 2021-11-22 11:54:51. drugfish, lawful male human Knight ### ##### *#### $#####################################^############## # # # # # # # ### % # # $#### # # # # # # # # # % ### ### # # # # # ------ # #%# # # # #.*..| ---- -------------- # # # # ---....---|.... |....&.......|---- ### # $%* ###d-...--...@-).----------------|V..&.)....^.-.>.| # # # # ---....---|...............^..-...^......i.|---- # [#### ### #....| --------........^..-------------- # # # ------ ----------.^....^.V| ###%<### # ----------- *# # # ### % ### # ## Drugfish the Banneret St:18/46 Dx:18 Co:17 In:17 Wi:23 Ch:18 Lawful Dlvl:34 $:0 HP:0(125) Pw:77(186) AC:-35 Xp:18/1309440 T:47049 Satiated Latest messages: You hit the vampire with the chickatrice corpse. The vampire is slowing down. The vampire turns to stone. You see here a statue of a vampire. You feel sluggish. You feel tired. You can't move diagonally into an intact doorway. The invisible Green-elf shoots 3 elven arrows! The 1st elven arrow misses you. The 2nd elven arrow misses you. The 3rd elven arrow misses you. You hit the invisible Green-elf with the chickatrice corpse. The invisible Green-elf is slowing down. The invisible Green-elf turns to stone. You fall into a pit! You land on a set of sharp iron spikes! The spikes were poisoned! The poison doesn't seem to affect you. Falling, you touch the chickatrice corpse. You turn to stone... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! There is a spiked pit here. You see here a statue of a Green-elf. You survived that attempt on your life. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. The hell hound misses! You hit the hell hound with the chickatrice corpse. The hell hound is slowing down. The hell hound turns to stone. You see here a statue of a hell hound. What do you want to zap? Never mind. What do you want to use or apply? You are now wearing a blindfold. You can't see any more. What do you want to use or apply? You were wearing an uncursed blindfold. You can see again. You see here a statue of a hell hound. It's a wall. You fall into a pit! You land on a set of sharp iron spikes! Falling, you touch the chickatrice corpse. You turn to stone... Do you want your possessions identified? [ynq] (n) q Inventory: Amulets ('"') X - an uncursed amulet of life saving Weapons (')') i - the blessed rustproof +7 Excalibur z - a blessed +7 silver saber (alternate weapon; not wielded) Armor ('[') d - a blessed +4 Hawaiian shirt (being worn) m - a blessed +4 silver dragon scale mail (being worn) o - a blessed fireproof +1 cloak of magic resistance (being worn) p - a blessed fireproof +4 pair of speed boots (being worn) s - a blessed burnt +4 pair of leather gloves (being worn) J - the blessed greased rustproof +5 Mitre of Holiness (being worn) Comestibles ('%') f - an uncursed chickatrice corpse (weapon in hand) Scrolls ('?') g - an uncursed scroll of create monster Rings ('=') l - an uncursed ring of levitation G - an uncursed ring of slow digestion (on right hand) Q - an uncursed ring of regeneration V - an uncursed ring of free action (on left hand) Y - an uncursed ring of teleport control Wands ('/') e - a wand of digging (0:2) A - a wand of digging (0:5) I - a wand of digging (0:6) N - a blessed wand of digging (0:8) O - a wand of digging (0:3) Tools ('(') k - an uncursed blindfold q - an uncursed magic lamp (lit) t - an uncursed skeleton key w - a blessed +0 unicorn horn y - a blessed bag of holding containing 120 items R - the Bell of Opening (0:3) S - the blessed Magic Mirror of Merlin Gems/Stones ('*') F - a blessed luckstone Contents of the bag of holding: 3614 gold pieces an uncursed amulet of ESP an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of magical breathing a cursed amulet of restful sleep an uncursed amulet of strangulation a cursed rusty -1 helm of brilliance an uncursed +0 cloak of displacement an uncursed +0 robe an uncursed Kimchi of Yendor 2 uncursed C-rations 3 uncursed cloves of garlic 2 uncursed food rations 2 uncursed lembas wafers 5 uncursed lembas wafers 7 uncursed meatballs 2 uncursed tripe rations an uncursed tin of tengu meat an uncursed tin of white dragon meat 4 blessed scrolls of blank paper 7 blessed scrolls of blank paper 2 blessed scrolls of blank paper 4 uncursed scrolls of blank paper 3 uncursed scrolls of blank paper a cursed scroll of blank paper an uncursed scroll of blank paper 2 uncursed scrolls of blank paper 7 uncursed scrolls of blank paper an uncursed scroll of confuse monster an uncursed scroll of create monster a cursed scroll of create monster 4 blessed scrolls of earth an uncursed scroll of earth an uncursed scroll of enchant weapon an uncursed scroll of identify a cursed scroll of identify 3 uncursed scrolls of identify an uncursed scroll of light an uncursed scroll of light a cursed scroll of light an uncursed scroll of magic mapping an uncursed scroll of magic mapping 3 blessed scrolls of scare monster 5 blessed scrolls of taming 5 blessed scrolls of teleportation 2 uncursed scrolls of teleportation an uncursed scroll of teleportation an uncursed spellbook of blank paper an uncursed spellbook of blank paper an uncursed spellbook of blank paper an uncursed spellbook of blank paper an uncursed spellbook of cancellation an uncursed spellbook of magic missile an uncursed spellbook of magic missile an uncursed potion of blindness 2 uncursed potions of blindness a cursed diluted potion of blindness an uncursed potion of confusion an uncursed diluted potion of confusion 2 blessed potions of extra healing a blessed diluted potion of fruit juice a cursed diluted potion of full healing an uncursed potion of full healing a blessed diluted potion of full healing an uncursed potion of hallucination 3 uncursed potions of healing an uncursed diluted potion of invisibility an uncursed potion of levitation an uncursed potion of monster detection a cursed diluted potion of monster detection a cursed potion of object detection an uncursed potion of paralysis an uncursed potion of see invisible an uncursed diluted potion of sleeping a blessed potion of speed 11 potions of holy water an uncursed potion of water a potion of unholy water an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of shock resistance an uncursed ring of slow digestion an uncursed ring of teleportation a wand of slow monster (0:6) a wand of cold (0:5) a wand of cold (0:4) a wand of cold (0:8) a wand of create monster (0:11) a wand of death (0:4) a wand of fire (0:7) a wand of fire (0:6) a wand of fire (0:3) a wand of light (0:12) a wand of lightning (0:5) a blessed wand of lightning (0:1) a wand of magic missile (0:6) a wand of magic missile (0:6) a wand of magic missile (1:6) a wand of sleep (0:0) a wand of teleportation (0:2) a wand of teleportation (0:6) a wand of undead turning (0:7) a wand of undead turning (0:5) a wand of undead turning (0:7) a wand of wishing (0:3) a can of grease (0:5) a can of grease (0:1) a can of grease (0:12) an uncursed leash a magic marker (0:66) a magic marker (0:40) a magic marker (0:37) a tinning kit (0:82) a tinning kit (0:36) a +0 unicorn horn a +0 unicorn horn 2 uncursed aquamarine stones an uncursed luckstone Drugfish the Knight's attributes: Background: You were a Banneret, a level 18 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in Gehennom, on level 34. You entered the dungeon 47049 turns ago. You had 1309440 experience points, 1250560 more were needed for level 19. Basics: You had 0 out of 125 hit points. You had 77 out of 186 energy points (spell power). Your armor class was -35. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/46 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 17 (peak:18, limit:18). Your intelligence was 17 (base:12, limit:18). Your wisdom was 23 (base:18, innate limit:18). Your charisma was 18 (limit:18). Final Status: You were trapped in a spiked pit. You were satiated. You were unencumbered. You were wielding a corpse. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You aggravated monsters. You could jump. You had slower digestion. You had a large defense bonus (+11). You were guarded. You were very fast. You had reflection. You had free action. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead (3rd time!). Vanquished creatures: Juiblex Medusa Croesus 2 storm giants a titan a glass golem 2 purple worms 3 gray dragons 2 red dragons 2 white dragons an orange dragon 2 blue dragons 2 green dragons a yellow dragon 5 minotaurs a jabberwock Ixoth a baluchitherium 2 demiliches 4 stone golems an Olog-hai a Nazgul a pit fiend a hell hound 2 titanotheres 2 trappers 2 baby silver dragons 2 disenchanters 9 vampire lords 6 shopkeepers an aligned priest 3 captains 3 liches 2 clay golems 3 nurses 4 lurkers above a frost giant 2 ettins 2 black puddings 15 vampires 7 lieutenants a watch captain 26 ghosts 2 queen bees 4 winged gargoyles 2 mind flayers 6 giant mimics 3 long worms 4 zruties 3 ogre kings 2 ice trolls 7 rock trolls 5 umber hulks a flesh golem 4 Elvenkings 3 bone devils 3 large mimics 2 wumpuses a fire vortex a couatl 2 stalkers an air elemental 6 fire elementals 2 earth elementals a water elemental 11 hill giants 3 giant mummies 6 xorns 16 giant zombies 9 elf-lords 20 sergeants 4 barbed devils 3 vrocks a salamander 11 wargs 2 winter wolves 2 hell hound pups 2 small mimics 2 glass piercers 4 warhorses 7 xans 4 ettin mummies 5 ogre lords 3 quantum mechanics 12 trolls 3 sasquatches 5 wood golems an erinys 2 mariliths 5 sharks 6 electric eels 7 gelatinous cubes 5 pyrolisks 3 large dogs 4 freezing spheres 4 flaming spheres 4 shocking spheres 6 large cats 6 tigers 2 gargoyles a dwarf king 9 tengu 27 ochre jellies 4 leocrottas 4 energy vortices 3 mountain centaurs 4 stone giants 3 elf mummies 4 human mummies 2 pythons 3 pit vipers 3 cobras 32 wraiths 5 carnivorous apes 7 ettin zombies 7 leather golems 8 Grey-elves 124 soldiers 4 watchmen 3 succubi 2 horned devils 5 incubi 8 chameleons 3 crocodiles 9 giant beetles 4 quivering blobs 18 cockatrices 18 wolves 2 winter wolf cubs 2 lynxes 4 panthers 8 gremlins a spotted jelly 4 leprechauns 5 orc-captains 5 iron piercers 3 mumakil 8 giant spiders 7 scorpions 6 horses 3 ice vortices 2 baby long worms 10 black lights 8 vampire bats 2 forest centaurs 6 gnome kings 2 orc mummies 4 dwarf mummies 7 ogres 7 brown puddings 10 rust monsters 8 owlbears 6 yetis 3 gold golems 3 werewolves 9 Green-elves 8 giant eels 12 lizards 20 chickatrices a dingo a dog 6 jaguars 5 dwarf lords 7 blue jellies a white unicorn 4 gray unicorns 5 black unicorns 4 dust vortices 4 ravens 4 plains centaurs a Kop Kaptain 4 gnome mummies 5 snakes 2 water moccasins 18 apes 12 human zombies 4 rope golems 14 Woodland-elves 9 soldier ants 3 fire ants 13 bugbears an imp 11 lemures 75 quasits 4 wood nymphs 7 water nymphs 2 mountain nymphs 15 Mordor orcs 27 Uruk-hai an orc shaman 9 rock piercers a rock mole 3 ponies 7 fog clouds 15 yellow lights 4 shriekers 3 violet fungi 23 gnome lords 5 gnomish wizards 4 kobold mummies 4 red naga hatchlings a golden naga hatchling 2 guardian naga hatchlings 8 gray oozes 2 barrow wights 10 elf zombies 6 ghouls 5 straw golems 5 paper golems 3 jellyfish a baby crocodile 41 giant ants 2 little dogs 11 floating eyes 3 kittens 18 dwarves 6 homunculi a kobold lord 2 kobold shamans 28 hill orcs 26 rothes 8 rabid rats 4 centipedes 7 giant bats 2 Kop Sergeants 4 monkeys 14 orc zombies 8 dwarf zombies 3 wererats 4 werejackals 11 iguanas 35 killer bees 3 acid blobs 10 coyotes 3 gas spores 8 hobbits 24 manes a large kobold 8 hobgoblins 9 giant rats 11 cave spiders 4 brown molds 5 yellow molds 2 green molds 3 red molds 72 gnomes 5 garter snakes 11 gnome zombies 6 geckos 15 jackals a fox 3 kobolds 11 goblins 7 sewer rats 17 grid bugs 2 bats 10 lichens 11 kobold zombies 13 newts 1801 creatures vanquished. Genocided or extinct species: master mind flayers wood nymphs water nymphs mountain nymphs liches demiliches master liches arch-liches gray oozes brown puddings green slimes black puddings rust monsters disenchanters soldiers (extinct) jellyfish piranha sharks giant eels electric eels krakens 20 species genocided. 1 species extinct. Voluntary challenges: You genocided 20 types of monsters. You never changed form. You used 8 wishes (2 for artifacts). The Dungeons of Doom: levels 1 to 27 Level 1: A sink. Level 2: A shop, a fountain. Level 3: An untended shop, a fountain. Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: An untended shop. Level 6: Level 7: A fountain. Oracle of Delphi. Final resting place for drugfish-Kni-Hum-Mal-Law, killed by a guardian naga hatchling, while fainted from lack of food. Level 8: Stairs up to Sokoban, level 7. Level 9: A fountain. Level 10: A sink. Level 11: A fountain. Level 12: Level 13: A sink. Level 14: An altar to Lugh, some fountains. Portal to The Quest. Level 15: A grave. Level 16: Level 17: Portal to Fort Ludios. Level 18: A primitive area. Level 19: A sink. Final resting place for Budnarae-Wiz-Gno-Fem-Neu, killed by an elf-lord. Level 20: Some altars, a fountain, a sink. Level 21: A fountain, a grave. Level 22: Level 23: An altar to Lugh, a grave. Level 24: Some fountains. Level 25: Level 26: Level 27: A fountain. The castle. Connection to Gehennom. Gehennom: levels 28 to 34 Level 28: A temple, many graves. Valley of the Dead. Level 29: Level 30: Level 31: Level 32: Level 33: Level 34: <- You were here. Final resting place for you, petrified by a chickatrice corpse. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, a fountain. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. The Quest: levels 1 to 6 Level 1: A throne. Completed quest for King Arthur. Level 2: Level 3: A temple. Level 4: Level 5: Level 6: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Fort Ludios: Level 1: Fort Ludios. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 3614 Au | | petrified by a | | chickatrice | | corpse | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well drugfish the Knight... You turned to stone in Gehennom on dungeon level 34 with 660293 points, and 3614 pieces of gold, after 47049 moves. You were level 18 with a maximum of 125 hit points when you turned to stone.