Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-07 13:23:30, ended 2021-11-07 13:23:49. drugfish, chaotic male human Wizard ---|--- |.[%..f +.....| |..@*.| ------- Drugfish the Evoker St:8 Dx:13 Co:15 In:18 Wi:8 Ch:13 Chaotic Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1/1 T:11 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello drugfish, welcome to NetHack! You are a chaotic male human Wizard. Be careful! New moon tonight. There is a staircase up here. You see here a studded leather armor. You kill the grid bug! You swap places with Tekaaluk. You see here a tan spellbook. n - a tan spellbook. What do you want to read? This spellbook is difficult to comprehend. Continue? [yn] (n) y You begin to memorize the runes. Tekaaluk picks up a gem. Tekaaluk drops a gem. You add the "drain life" spell to your repertoire. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of create monster j - an uncursed scroll of enchant weapon k - an uncursed scroll of scare monster Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of cure blindness n - an uncursed spellbook of drain life Potions ('!') f - an uncursed potion of gain ability g - an uncursed potion of booze h - a blessed potion of enlightenment Rings ('=') d - an uncursed ring of cold resistance e - an uncursed ring of see invisible Wands ('/') c - a wand of light (0:11) Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 11 turns ago. There was a new moon in effect when your adventure ended. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 12 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 8 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: a grid bug No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 11 moves. You were level 1 with a maximum of 12 hit points when you quit.