Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-06 18:06:59, ended 2021-11-07 13:19:11. drugfish, chaotic male human Wizard ----- --------- |< --- ------ -- ------- --------------- | [ ---| -- | |.....| ------- |[............| -- | | ---------| | |.._..| |>....| -|---|--.----+| --[|- ---- | | |.....| ------ --....|--- |..|...|-.|.-..| --- |--- | -- ---[--- | ).-------..| ---|..|--|-..--|..| -- | [| ---- - | | | |......---|-. -.--........--|| -- | | ) |--- | | | |.----.[).....-- ........).....| ------ | | | --- -- ---|.. |-.......-| --------|--..-- |....| -- | ) --- | ----- |.| ||...{... |--|.........|..-- |....| | | | ) ( -- |d| |--.[.... | |..[......|...| ---|-------- ------- --- -|.|------...[--| --------------- ------ ---.. -| | | |- | ---...|e-- | ..|.. |------ | | | |- ....... | --| | |-- %|-....|. | --- -|.(((| | ------- | - ....... -.---.----- -|....... -| -- -....| | | | ----- ...{... ---- ---...[... |- | -|....| | | | | ....... -- --+-- --------| .......-- | |------ |.--|------- ||-----....... | | |....| -- ......-----| | |---- ---.....| | | | --..------- | -....| ---...-.- -- | .[.{..- -|| | | ---- --|....| ---- ----- ---- ......| |(| ----- ------ ------- --------------- Drugfish the Thaumaturge St:14 Dx:14 Co:16 In:18 Wi:14 Ch:10 Chaotic Dlvl:7 $:0 HP:0(65) Pw:72(72) AC:-9 Xp:9/3933 T:16870 Burdened Latest messages: The dingo bites! The dingo bites! The dingo bites! The dingo misses! The dingo misses! The dingo misses! The dingo misses! The dingo bites! The dingo misses! The dingo misses! The dingo bites! The dingo bites! The dingo misses! The dingo bites! The dingo bites! The dingo bites! The dingo misses! The dingo misses! The dingo bites! The dingo just misses! The dingo bites! The dingo just misses! The dingo bites! The dingo misses! The dingo misses! The dingo bites! The dingo bites! The dingo bites! The dingo bites! The dingo misses! The dingo misses! The dingo bites! The dingo bites! The dingo misses! The dingo misses! The dingo bites! The dingo bites! The dingo misses! The dingo bites! The dingo misses! The dingo misses! The dingo bites! The dingo misses! The dingo just misses! The dingo bites! The dingo bites! The dingo misses! The dingo bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Amulets ('"') g - an uncursed amulet of magical breathing (being worn) Weapons (')') J - a blessed +0 elven dagger K - 2 +0 elven daggers U - 7 +0 daggers (at the ready) Y - a blessed +2 elven dagger (weapon in hand) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) h - a blessed rusty +1 helmet (being worn) i - an uncursed +2 pair of leather gloves (being worn) m - a blessed +1 pair of low boots (being worn) M - an uncursed +0 studded leather armor (being worn) Rings ('=') c - an uncursed ring of levitation e - an uncursed +3 ring of protection (on right hand) p - an uncursed ring of invisibility (on left hand) O - an uncursed ring of stealth Wands ('/') j - a wand of striking (0:0) s - a wand of make invisible (0:7) x - a wand of magic missile (0:4) z - a wand of digging (0:5) A - a wand of digging (0:6) L - a wand of digging (0:6) Q - a wand of striking (0:5) S - a cursed wand of magic missile (0:5) T - a wand of striking (0:4) V - a wand of striking (0:7) Tools ('(') a - an uncursed magic whistle C - a +0 unicorn horn E - a +0 unicorn horn G - an uncursed bag of holding containing 40 items P - an uncursed towel Contents of the bag of holding: 895 gold pieces an uncursed banana 2 uncursed carrots 2 uncursed food rations 2 uncursed food rations 2 uncursed lembas wafers an uncursed tripe ration an uncursed tripe ration a cursed scroll of enchant weapon a cursed scroll of destroy armor an uncursed scroll of earth a cursed scroll of taming an uncursed scroll of taming 3 uncursed scrolls of blank paper 2 blessed scrolls of create monster a blessed spellbook of identify an uncursed spellbook of create familiar an uncursed spellbook of knock an uncursed spellbook of restore ability a blessed potion of see invisible an uncursed potion of sickness an uncursed potion of object detection 4 uncursed potions of extra healing an uncursed potion of extra healing 2 uncursed potions of healing an uncursed potion of monster detection a blessed potion of paralysis a magic harp (0:3) an uncursed skeleton key an uncursed skeleton key an uncursed magic whistle an uncursed magic whistle a +0 unicorn horn an uncursed worthless piece of green glass 2 uncursed emeralds an uncursed jade stone an uncursed ruby an uncursed amethyst stone an uncursed diamond an uncursed worthless piece of white glass Drugfish the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 16870 turns ago. There was a new moon in effect when your adventure ended. You had 3933 experience points, 1187 more were needed to attain level 10. Basics: You had 0 out of 65 hit points. You had all 72 energy points (spell power). Your armor class was -9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You were invisible. You could survive without air. You had a moderate defense bonus (+9). You were guarded. You are dead. Vanquished creatures: a vampire lord 7 shopkeepers 2 guards a vampire a watch captain a ghost a flesh golem a large mimic a wumpus a giant zombie a sergeant 3 small mimics a glass piercer an ettin mummy a troll a pyrolisk a large dog a shocking sphere 3 large cats a gargoyle a leocrotta 3 elf mummies 2 human mummies a python a pit viper a carnivorous ape an ettin zombie a soldier 2 watchmen a succubus 2 incubi a chameleon a crocodile 2 giant beetles a winter wolf cub 5 leprechauns 3 giant spiders a scorpion 2 horses an ice vortex a vampire bat a gnome king an orc mummy a dwarf mummy a brown pudding 2 rust monsters a yeti 2 gold golems a lizard 4 chickatrices 3 dogs a housecat a jaguar 4 dwarf lords 3 white unicorns a black unicorn 2 dust vortices 2 plains centaurs 3 gnome mummies 2 snakes 5 apes a human zombie a Woodland-elf a soldier ant 3 fire ants a bugbear a quasit a wood nymph 2 water nymphs 6 Mordor orcs 4 Uruk-hai an orc shaman 2 rock piercers a pony 2 shriekers a violet fungus 14 gnome lords 9 gnomish wizards 4 kobold mummies a black naga hatchling 2 gray oozes a barrow wight 3 elf zombies a ghoul a straw golem a paper golem 2 baby crocodiles 2 giant ants 8 floating eyes a kitten 17 dwarves a kobold lord 9 hill orcs 4 rothes a rabid rat 3 centipedes 5 giant bats an orc zombie 3 dwarf zombies 2 wererats a werejackal 7 iguanas 3 killer bees 2 acid blobs a coyote 4 gas spores 9 hobbits 4 manes 7 large kobolds a hobgoblin 3 giant rats 5 cave spiders a brown mold 4 yellow molds a red mold 55 gnomes a gnome zombie 7 geckos 6 jackals a kobold 9 goblins 8 sewer rats 6 grid bugs 3 bats 4 lichens a kobold zombie 9 newts 393 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: An untended shop, a fountain. Level 3: An untended shop. Level 4: An untended shop, a sink. Stairs down to The Gnomish Mines. Level 5: A fountain, a grave. Final resting place for drugfish-Wiz-Hum-Mal-Cha, killed by a rock piercer. Level 6: Level 7: Many fountains. Level 8: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: <- You were here. Many shops, a temple, many fountains. Final resting place for you, killed by a dingo, while frozen by a monster's gaze. Level 8: Level 9: Level 10: Level 11: Level 12: Some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 895 Au | | killed by a | | dingo | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye drugfish the Wizard... You died in The Gnomish Mines on dungeon level 7 with 17118 points, and 895 pieces of gold, after 16870 moves. You were level 9 with a maximum of 65 hit points when you died.