Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-06 17:47:34, ended 2021-11-06 18:02:59. drugfish, chaotic male human Wizard -------- ------- #.......-######### ------- |......############|......| # ##...{..| |.....| #|......| #### ## |.....| |.....| ##.......| # ## |...<.| |.....| ##|......+ # ----------- ### |.....| |...... ###-.------ #### -..........### |.....| ---.--- # # ## |.........| # ------- # ##### # ###-..........## #### # # ----------- # # -.------------ ## # |............. ----|----# |............| |........# |............|#########BJ -------- |......>| |.............##########@e .....$..| |.......| |............| B | --------- -------------- Drugfish the Conjurer St:10 Dx:14 Co:17 In:17 Wi:9 Ch:9 Chaotic Dlvl:4 $:3475 HP:0(32) Pw:30(30) AC:-1 Xp:3/68 T:2191 Burdened Latest messages: It's solid stone. You swap places with Tekaaluk. You have a little trouble lifting V - a magenta potion. You have a little trouble lifting W - a tinning kit. You see here a lock pick. You have a little trouble lifting X - a lock pick. It's a wall. You swap places with Tekaaluk. You miss the floating eye. You are frozen by the floating eye's gaze! Tekaaluk bites the floating eye. Tekaaluk is frozen by the floating eye's gaze! You hear water falling on coins. The bat bites! The bat bites! The bat just misses! The bat bites! The bat bites! The bat misses! The bat bites! The bat misses! The bat bites! The bat misses! The bat bites! The bat misses! The bat bites! The bat bites! The bat bites! The bat misses! The bat bites! The bat bites! The bat just misses! The bat bites! The bat misses! The bat bites! The bat misses! The bat misses! The bat bites! The bat bites! The bat bites! The bat bites! The bat misses! The bat bites! The bat bites! The bat bites! The bat bites! The bat misses! The bat bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 3475 gold pieces Weapons (')') a - a blessed +1 quarterstaff R - a +0 dagger (weapon in hand) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) r - an uncursed +2 orcish helm (being worn) z - an uncursed +0 pair of jumping boots (being worn) S - an uncursed +0 studded leather armor (being worn) Comestibles ('%') g - 6 uncursed food rations h - 2 uncursed Kimchis of Yendor j - an uncursed cram ration p - 2 uncursed oranges x - 3 uncursed tripe rations A - an uncursed tin of iguana meat C - an uncursed pancake H - an uncursed food ration P - an uncursed clove of garlic Scrolls ('?') q - an uncursed scroll of enchant armor s - 2 uncursed scrolls of enchant weapon t - an uncursed scroll of fire N - a blessed scroll of confuse monster O - an uncursed scroll of remove curse Q - 2 uncursed scrolls of genocide T - an uncursed scroll of magic mapping U - an uncursed scroll of destroy armor Potions ('!') V - an uncursed potion of confusion Rings ('=') d - an uncursed +3 ring of protection (on right hand) D - an uncursed ring of stealth Wands ('/') c - a wand of polymorph (0:1) B - a wand of probing (0:5) G - a wand of light (0:11) K - a wand of striking (0:4) L - a wand of magic missile (0:8) Tools ('(') m - an uncursed figurine of a garter snake n - an uncursed blindfold o - an uncursed skeleton key u - an uncursed oil lamp v - a cursed brass lantern w - an uncursed stethoscope M - an uncursed skeleton key W - a tinning kit (0:33) X - an uncursed lock pick Gems/Stones ('*') e - an uncursed worthless piece of black glass l - an uncursed worthless piece of yellowish brown glass E - 2 uncursed worthless pieces of green glass Drugfish the Wizard's attributes: Background: You were a Conjurer, a level 3 male human Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 4. You entered the dungeon 2191 turns ago. There was a new moon in effect when your adventure ended. You had 68 experience points, 12 more were needed to attain level 4. Basics: You had 0 out of 32 hit points. You had all 30 energy points (spell power). Your armor class was -1. Your wallet contained 3475 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were devoutly aligned. You were magic-protected. You could jump. You had a small defense bonus (+3). You were guarded. You are dead. Vanquished creatures: a shopkeeper 2 small mimics a homunculus a kobold lord a giant bat 2 orc zombies 2 dwarf zombies an iguana 2 coyotes 2 hobbits a large kobold 2 giant rats a gnome 4 garter snakes a gnome zombie a gecko 7 jackals a fox 2 goblins a sewer rat 5 grid bugs a bat 5 lichens 2 newts 49 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A sink. Level 3: An untended shop. Level 4: <- You were here. A fountain. Stairs down to The Gnomish Mines. Final resting place for you, killed by a bat, while frozen by a monster's gaze. The Gnomish Mines: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 3475 Au | | killed by a bat | | | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye drugfish the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 3600 points, and 3475 pieces of gold, after 2191 moves. You were level 3 with a maximum of 32 hit points when you died.