Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-06 17:41:40, ended 2021-11-06 17:42:30. drugfish, chaotic male human Wizard --+-- ...<| |.m.| ----- Drugfish the Large Mimic St:18/** Dx:18 Co:12 In:17 Wi:10 Ch:10 Chaotic Dlvl:1 $:0 HP:39(39) Pw:42(42) AC:7 HD:8 T:35 Blind Latest messages: Be careful! New moon tonight. You see here an orange potion. m - an orange potion. You drop a blessed spellbook of force bolt. You drop an uncursed spellbook of cure blindness. What do you want to zap? In what direction? 3 Tekaaluk turns into a hezrou! You feel shuddering vibrations. Tekaaluk picks up a spellbook. Tekaaluk drops a spellbook. There is a staircase up here. You see here a vellum spellbook. n - a vellum spellbook. What do you want to read? This spellbook is difficult to comprehend. Continue? [yn] (n) y You begin to memorize the runes. You add the "healing" spell to your repertoire. What do you want to zap? In what direction? 7 Tekaaluk shudders! You kill poor Tekaaluk! Welcome to experience level 2. You hear the rumble of distant thunder... What do you want to zap? In what direction? . You turn into a yeti! Your cloak tears apart! What do you want to zap? In what direction? . You feel like a new man! What do you want to zap? In what direction? . You turn into a hill giant! What do you want to zap? In what direction? . You turn into a guardian naga hatchling! You find you must drop your quarterstaff! What do you want to zap? In what direction? . You shudder for a moment. You return to human form! What do you want to zap? In what direction? . You turn into a large mimic! Use the command #monster to hide. What do you want to zap? Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Scrolls ('?') i - 2 uncursed scrolls of confuse monster j - a blessed scroll of confuse monster Spellbooks ('+') n - an uncursed spellbook of healing Potions ('!') f - an uncursed potion of water g - a blessed potion of confusion h - an uncursed potion of monster detection m - an uncursed potion of oil Rings ('=') d - an uncursed ring of invisibility e - an uncursed ring of warning Wands ('/') c - a wand of polymorph (0:0) Drugfish the Wizard's attributes: Background: You were in male large mimic form. You were actually a Conjurer, a level 4 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 35 turns ago. There was a new moon in effect when your adventure ended. Basics: You had all 39 hit points. You had all 42 energy points (spell power). You had 8 hit dice. Your armor class was 7. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/100. Your dexterity was 18. Your constitution was 12. Your intelligence was 17. Your wisdom was 10. Your charisma was 10. Final Status: You were transformed. You were innately blind. You were unencumbered. You were not wielding anything. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You had transgressed. You were acid resistant. You could survive without air. You were polymorphed into a large mimic. You were unlucky. You survived. Vanquished creatures: a hezrou No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You never genocided any monsters. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 556 points, and 0 pieces of gold, after 35 moves. You were level 4 with a maximum of 33 hit points when you quit.