Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-05 21:55:17, ended 2021-11-05 21:56:18. drugfish, chaotic male human Wizard ---------.--- +.....@.....| |....<......| |.......H...| ------------- Drugfish the Evoker St:12 Dx:14 Co:10 In:18 Wi:12 Ch:9 Chaotic Dlvl:1 $:3 HP:12(12) Pw:8(8) AC:9 Xp:1/0 T:74 Latest messages: You drop a blessed spellbook of clairvoyance. You see here a statue of a fox. What do you want to zap? In what direction? 8 Tekaaluk turns into a wolf! You feel shuddering vibrations. You see here a dark blue spellbook. n - a dark blue spellbook. What do you want to read? You begin to memorize the runes. Tekaaluk picks up a gold piece. You add the "cure sickness" spell to your repertoire. What do you want to zap? In what direction? 6 Tekaaluk turns into an ettin zombie! Tekaaluk drops a gold piece. $ - a gold piece. You see here a statue of a fox. Tekaaluk picks up 2 gold pieces. Tekaaluk drops 2 gold pieces. You see here a statue of a fox. Tekaaluk picks up 2 gold pieces. You swap places with Tekaaluk. Tekaaluk drops 2 gold pieces. You swap places with Tekaaluk. $ - 2 gold pieces. You see here a statue of a fox. What do you want to zap? In what direction? 6 Tekaaluk turns into a homunculus! You feel shuddering vibrations. What do you want to zap? In what direction? 3 Tekaaluk turns into a baby purple worm! What do you want to zap? In what direction? 3 Tekaaluk turns into a mountain nymph! What do you want to zap? In what direction? 3 Tekaaluk turns into a flaming sphere! What do you want to zap? In what direction? 3 Tekaaluk turns into a yellow mold! What do you want to zap? In what direction? 3 Tekaaluk turns into a hill giant! What do you want to zap? Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 3 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of magic mapping j - 2 uncursed scrolls of light Spellbooks ('+') n - a blessed spellbook of cure sickness Potions ('!') f - an uncursed potion of object detection g - an uncursed potion of sleeping h - a potion of holy water m - an uncursed potion of extra healing Rings ('=') d - an uncursed ring of polymorph e - an uncursed ring of protection from shape changers Wands ('/') c - a wand of polymorph (0:0) Drugfish the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 74 turns ago. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 12 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 3 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye drugfish the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 3 points, and 3 pieces of gold, after 74 moves. You were level 1 with a maximum of 12 hit points when you quit.