Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-04 17:38:35, ended 2021-11-04 19:04:07. drugfish, chaotic male human Wizard --- ------..---------- --.--. |..)).)).........| |....- ----..---------..--.--- --...--...--- -......| |...||...--- |.........@-- ---..---..| --..----...|. ----------..........Z.. ----|...--|..-- |...--|....- |......(............... -------..--.-----..| --...---..----- |...--------.......--f. |..........^| |..-- --....)....... --.-- -------......||.- ----.|...--.---- |..| --....----... --.| |.|.--|......-- G..).|-.----- ---- ------ |.|. |..- |....||---....|.....------- |.-- |%..| |....--.............| ---|..-- --..| |.....).--..---...-#- --..--...| ---.| |...)).--...----..|# --....|)*)- |...- ----.........| |.--# # |..*..%...... |....--- |..-.)--..| --- ## --.<)..[...... ---....| |....------ # ---^--........ -...| -...| -----.. ----- --..| ---- Drugfish the Thaumaturge St:12 Dx:12 Co:16 In:18 Wi:15 Ch:11 Chaotic Dlvl:4 $:501 HP:0(61) Pw:58(80) AC:4 Xp:7/1266 T:8993 Burdened Latest messages: You must have been leading a healthy life-style. You see here a figurine of a gnome mummy. The gecko bites! You kill the gecko! It's a wall. It's a wall. It's a wall. You are carrying too much to get through. It's a wall. The hill orc wields a curved sword! You hit the hill orc! The hill orc swings his curved sword. The hill orc misses! The hill orc swings his curved sword. The hill orc hits! You hit the hill orc. The hill orc swings his curved sword. The hill orc hits! You miss the hill orc. You miss the hill orc. The hill orc swings his curved sword. The hill orc hits! The hill orc swings his curved sword. The hill orc hits! You hit the hill orc. The hill orc swings his curved sword. The hill orc misses! You miss the hill orc. The hill orc swings his curved sword. The hill orc hits! You miss the hill orc. The hill orc swings his curved sword. The hill orc hits! The hill orc swings his curved sword. The hill orc hits! The housecat misses the hill orc. The housecat misses the hill orc. In what direction? 2 The spell hits the hill orc! You kill the hill orc! A smoky potion shatters! You smell a peculiar odor... It suddenly gets dark. You can see again. The orc zombie hits! The orc zombie hits! You hit the orc zombie. The orc zombie hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 501 gold pieces Amulets ('"') A - an uncursed amulet of ESP B - an uncursed amulet of ESP (being worn) O - a cursed amulet of restful sleep Weapons (')') a - a blessed +1 quarterstaff r - a +2 elven dagger (weapon in hand) t - 6 +0 daggers (at the ready) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) I - an uncursed +0 orcish helm (being worn) X - an uncursed +0 pair of iron shoes (being worn) Y - an uncursed +0 leather armor (being worn) Comestibles ('%') E - 2 uncursed food rations L - 2 uncursed lembas wafers U - 2 uncursed tins of rothe meat Scrolls ('?') i - an uncursed scroll of earth j - an uncursed scroll of confuse monster k - an uncursed scroll of scare monster l - a cursed scroll of earth n - an uncursed scroll of remove curse o - 3 uncursed scrolls of identify s - a blessed scroll of food detection J - an uncursed scroll of blank paper K - a cursed scroll of blank paper N - an uncursed scroll of light V - an uncursed scroll of enchant weapon Spellbooks ('+') Z - a cursed spellbook of levitation Potions ('!') f - an uncursed potion of healing g - an uncursed potion of invisibility h - an uncursed potion of booze p - a cursed potion of speed u - 2 uncursed potions of sleeping v - an uncursed potion of object detection x - a blessed potion of object detection z - an uncursed potion of acid R - an uncursed potion of levitation Rings ('=') d - an uncursed ring of polymorph e - an uncursed ring of stealth (on right hand) P - an uncursed ring of warning Q - an uncursed ring of stealth (on left hand) S - an uncursed ring of stealth W - a cursed ring of stealth Wands ('/') c - a wand of sleep (0:4) m - a wand of cancellation (0:4) q - a wand of make invisible (0:5) Tools ('(') w - a +0 unicorn horn H - an uncursed tin whistle T - an uncursed towel Gems/Stones ('*') y - an uncursed garnet stone C - an uncursed turquoise stone D - an uncursed amber stone G - an uncursed worthless piece of yellow glass M - an uncursed agate stone Drugfish the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 4. You entered the dungeon 8993 turns ago. There was a new moon in effect when your adventure ended. You had 1266 experience points, 14 more were needed to attain level 8. Basics: You had 0 out of 61 hit points. You had 58 out of 80 energy points (spell power). Your armor class was 4. Your wallet contained 501 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 12 (peak:13, limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You were stealthy. You were warded. You are dead. Vanquished creatures: a tengu a quivering blob a winter wolf cub 2 leprechauns a horse an orc mummy a brown pudding a dog a white unicorn 2 plains centaurs a human zombie 2 soldier ants a water nymph 9 Uruk-hai an orc shaman a rock piercer a pony a yellow light a shrieker 3 gnome lords 2 kobold mummies a golden naga hatchling 2 gray oozes 2 straw golems a paper golem a little dog 6 floating eyes 2 kittens 5 dwarves a kobold shaman 2 hill orcs a centipede a giant bat a wererat 2 werejackals 7 iguanas an acid blob a coyote 2 hobbits a large kobold 3 hobgoblins 3 giant rats 9 cave spiders 2 brown molds 2 yellow molds a green mold 2 red molds 22 gnomes a gnome zombie 6 geckos 5 jackals 4 foxes 2 kobolds a goblin 11 sewer rats 9 grid bugs 5 lichens 2 kobold zombies 12 newts 177 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: Some fountains. Level 5: Level 6: A fountain, a sink. Level 7: Many fountains. Oracle of Delphi. Level 8: Some fountains. Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 3 to 4 Level 3: Level 4: <- You were here. Final resting place for you, killed by an orc zombie. Sokoban: levels 7 up to 6 Level 6: Unsolved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | drugfish | | 501 Au | | killed by an orc | | zombie | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye drugfish the Wizard... You died in The Gnomish Mines on dungeon level 4 with 5915 points, and 501 pieces of gold, after 8993 moves. You were level 7 with a maximum of 61 hit points when you died.